enricoturri1966
0ffb88f44e
DoubleSlider::Control background color
2020-05-25 11:59:12 +02:00
enricoturri1966
69af5f9480
DoubleSlider::Control thumb text rendered closer to the slider
2020-05-25 11:16:40 +02:00
enricoturri1966
b8b4ec4c05
GCodeViewer refactoring and GLShaderProgram upgrade
2020-05-25 10:48:53 +02:00
enricoturri1966
7635b8b931
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-25 07:07:49 +02:00
YuSanka
7f1c593634
Added missed icons for the dark mode.
...
Fixed typos from the previous commit
2020-05-22 17:05:21 +02:00
enricoturri1966
3ba1496898
GCodeViewer -> Enhanced legend icons
2020-05-22 16:37:53 +02:00
enricoturri1966
1eb6ec97ed
ENABLE_SHADERS_MANAGER set as default
2020-05-22 16:08:02 +02:00
Vojtech Bubnik
f113a9bc23
Pulling patched boost::polygon from github prusa3d/polygon.
2020-05-22 15:33:11 +02:00
YuSanka
09d197cdc8
Reworked sys_color_changed() functions
...
Fixed OSX specific bugs:
- toolbar flashing for some mainframe sizes (Retina specific)
- size of mainframe when settings layout in slNew mode
Added missed icons to the "white" folder
2020-05-22 15:26:35 +02:00
enricoturri1966
3ad1b66c94
GCodeViewer -> New shaders for options
2020-05-22 13:21:43 +02:00
enricoturri1966
b1e7a40c3e
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-22 12:12:56 +02:00
enricoturri1966
571d206f1d
GCodeViewer -> Refactoring of options coloring + options added to legend
2020-05-22 11:52:07 +02:00
Vojtech Bubnik
b1444cf8f0
Show Eigen vectorization support in system info dialog.
2020-05-22 11:36:10 +02:00
Vojtech Bubnik
ed226ec04c
AABB: Some further polishing and a reference to an SSE implementation
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of the 3D Box vs. ray intersection implementation.
2020-05-22 11:35:49 +02:00
enricoturri1966
957d004f22
GCodeViewer -> Refactoring of sequential view marker positioning
2020-05-22 10:43:59 +02:00
enricoturri1966
cb2d747063
Fix in ENABLE_CAMERA_STATISTICS
2020-05-22 09:51:57 +02:00
enricoturri1966
4be029402f
ENABLE_SHADERS_MANAGER -> Added method GLShaderProgram::set_uniform(const char* name, double value)
2020-05-22 09:49:42 +02:00
enricoturri1966
7352165028
Added methods GUI_App::is_gl_version_greater_or_equal_to() and GUI_App::is_glsl_version_greater_or_equal_to()
2020-05-22 09:45:31 +02:00
Vojtech Bubnik
1029a45c56
Shiny profiler: Increased resolution of text output to 2 decimals
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
507785c5f7
AABB - triangle intersection wrapped to mimize copying into Vector3D
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
59a1f9e609
Fix of the previous commit.
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
c99105a889
Little simplification of Point to boost::polygon bindings
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
1d0272c8e4
Replaced many defines in libslic3r.h with constexpr,
...
removed some macros to support old visual studio compiler.
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
f6652403fe
WIP: AABBTreeIndirect - optimized ray_box_intersect_invdir() test,
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sandbox for comparing the AABBTreeIndirect with libigl::AABB
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
9c7501a69c
WIP AABBIndirect: Documentation, polishing.
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
a778ab3b4b
WIP: own AABBTreeIndirect, builds up the tree 4x quicker than libigl.
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
aed41b5e6e
Fixed compilation with Shiny profiler.
2020-05-22 09:29:21 +02:00
Lukas Matena
20c34f3980
Grey out wipe tower related config values when wipe tower is disabled
2020-05-22 09:23:26 +02:00
YuSanka
6b2c67c7b0
Changed processing of a wxEVT_SYS_COLOUR_CHANGED event.
...
Only UI is updated. The application doesn't recreated now
2020-05-21 17:29:00 +02:00
YuSanka
7df6be1e45
Added processing of a wxEVT_SYS_COLOUR_CHANGED event.
...
Deleted scale from ImGuiWrapper::load_svg(), because it's no needed and it makes icons bad scaled on Retina displays
2020-05-21 14:18:57 +02:00
enricoturri1966
579ac88ea3
ENABLE_SHADERS_MANAGER -> Fixed crash while rendering selection hints
2020-05-21 13:19:07 +02:00
enricoturri1966
7ff678eefa
Fixed selection of thumbs into gcode sequential view slider
2020-05-21 13:07:55 +02:00
enricoturri1966
a2459bbc52
ENABLE_SHADERS_MANAGER -> Small refactoring
2020-05-21 12:13:24 +02:00
enricoturri1966
6424d58b09
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-21 11:38:22 +02:00
Lukas Matena
abf2e8f821
Fix win build
2020-05-21 11:27:47 +02:00
Lukas Matena
27773c55a1
Fix of #3965 (properly disable linear advance with RepRap firmware)
2020-05-21 10:47:50 +02:00
enricoturri1966
c0d7ddb688
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-21 10:36:54 +02:00
enricoturri1966
a9b2773724
Fixed typo
2020-05-21 10:27:41 +02:00
Lukas Matena
0f7d1c0fc0
Merge branch 'lm_gizmos_improvements'
2020-05-21 10:25:44 +02:00
Lukas Matena
a8670642ff
FDM supports gizmo: fixed rendering on mirrored objects
2020-05-21 10:25:31 +02:00
Lukas Matena
335c1b2728
FDM supports gizmo: fixed a crash when trying to paint on the clipping plane
2020-05-21 10:25:31 +02:00
Lukas Matena
2165c4aefe
Removed immediate OpenGL mode calls in place on face gizmo
2020-05-21 10:25:31 +02:00
Lukas Matena
7eab7f416c
Removed immediate OpenGL mode calls for clipping plane rendering
2020-05-21 10:25:31 +02:00
Lukas Matena
049fc967a1
SLA supports gizmo bugfix: show supports when not in editing mode
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The bug was introduced after 2.2.0 release
2020-05-21 10:25:31 +02:00
Lukas Matena
2e7c455ff0
FDM supports gizmo uses neighbor data from stl_file
2020-05-21 10:25:31 +02:00
enricoturri1966
0ad53b6036
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
2020-05-21 10:15:24 +02:00
enricoturri1966
3f675370fc
ENABLE_SHADERS_MANAGER -> Unified client code of new GLShadersManager and GLShaderProgram classes
2020-05-21 10:15:00 +02:00
YuSanka
45006f6e0d
Implemented "from/to imperial units conversation" for loaded objects and volumes
2020-05-20 20:07:31 +02:00
enricoturri1966
2e64da5c1d
Fixed build for all 4 cases of tech ENABLE_SHADERS_MANAGER and ENABLE_GCODE_VIEWER enabled/disabled and code cleanup
2020-05-20 17:03:53 +02:00
enricoturri1966
4194c347ab
First installment of tech ENABLE_SHADERS_MANAGER, using class GLShadersManager as a central point to manage OpenGL shaders
2020-05-20 14:11:22 +02:00