Lukáš Hejl
29bcda0bd3
Swapped the position of seed fill and bucket fill inside the multi-material gizmo. Changed the default value for the seed fill angle.
2021-08-06 16:46:48 +02:00
Lukáš Hejl
1ed2f8c677
Fixed the issue when the object was selected by seed fill or bucket fill could stay selected when the painting tool was switched to brush.
2021-08-06 16:46:48 +02:00
Lukáš Hejl
ac50bd0f06
Forced recomputation of seed fill selected areas when the seed fill angle is changed by ALT+mouse wheel.
2021-08-06 16:46:48 +02:00
Lukáš Hejl
2fdb71cb18
Fixed the possibility of changing brush size in the multi-material gizmo by ALT+mouse wheel when brush for painting single triangles is selected.
2021-08-06 16:46:48 +02:00
Lukas Matena
c0c1794d54
Added cancel button into 'Save support points?' message box, changed the title
2021-08-06 16:30:02 +02:00
YuSanka
20853d5922
MessageDialog: Set html page size respecting to text size
...
+ Fixed layout of the unit in "Height ranges" panel
2021-08-06 15:08:11 +02:00
YuSanka
e17f7171e0
Fixed "volume is splittable" detection
2021-08-06 15:04:23 +02:00
YuSanka
357cceb624
MSW-specific: Notebook control: Fixed layout of notebook tabs
2021-08-06 11:37:28 +02:00
Vojtech Bubnik
864fd014f0
Fixed previous commit
2021-08-05 17:34:04 +02:00
Vojtech Bubnik
bc5cc8e463
follow-up to a86e7107a5:
...
Make is_converted_from_meters / is_converted_from_inches exclusive-or.
Maybe it would be better to make a single enum from the two booleans,
if they are exclusive-or?
2021-08-05 15:35:44 +02:00
Lukas Matena
93923c3dec
Revert "Restoring custom supports/seams after reload from disk"
...
This reverts commit d001195ebd . It makes no sense,
reload from disk is used when the file has changed, which means the paint-on
data are possibly meaningless or even completely wrong (referencing
triangles that no longer exist)
2021-08-05 15:18:18 +02:00
Lukas Matena
2e4189b513
CLI parsing: allow giving explicit values for bool options, improved error reporting:
...
It is now possible to use e.g. --ensure-on-bed=0 for bools (meaning the same as --no-ensure-on-bed).
Using --no- prefix on non-boolean is an error (--no-ensure-on-bed=1)
Providing a value for --no- prefixed bool is an error (--no-loglevel 5)
2021-08-05 13:45:16 +02:00
Lukas Matena
3371e2f484
Follow-up of bc81c22e (renamed the new CLI option --dont-ensure-on-bed to avoid double negatives)
2021-08-04 15:44:35 +02:00
YuSanka
a422a815a4
ObjectList: Fixed a crash during a print technology change when InfoItem is selected
...
+ Add "Gallery" menu Item for Advanced mode too
2021-08-04 12:35:44 +02:00
Lukas Matena
47bfe5ab3e
CLI: Ensure that objects are on bed by default, new CLI config option:
...
'dont-ensure-on-bed' (which allows to override). This was the original
behaviour in Slic3r and Sli3rPE, probably broken long ago when CLI
was ported from Perl.
Also, --scale-to-fit should now work again (#5772 )
2021-08-04 12:15:37 +02:00
Lukas Matena
be8012e87b
Fix of variable layer height mode opening from ObjectList:
...
when the respective object info line was clicked, the variable
layer height mode was opened correctly, but closing it through
the toolbar deactivated most of the icons as if it was just opened.
2021-08-04 10:25:20 +02:00
Lukas Matena
7022426c43
Do not open 'Did you know' notifications in gcodeviewer,
...
they make no sense and make slicer crash sometimes
2021-08-04 10:21:01 +02:00
Lukáš Hejl
755aa3ac9c
Merge branch 'lh_mm_segmentation'
2021-08-03 13:07:00 +02:00
Lukáš Hejl
71cd429e70
XY size compensation is ignored when the object is also painted using the multi-material painting gizmo. A user is also notified about it.
2021-08-03 13:03:06 +02:00
Lukáš Hejl
a66c6fbdfa
Added invalidation of the sliced object when gap-fill enabled/disabled if the object is painted using the multi-material painting gizmo.
...
Filtering of unprintable regions in multi-material segmentation depends on if gap-fill is enabled or not. So sliced object is invalidated when gap-fill was enabled/disabled by option "gap_fill_enabled" or by changing "gap_fill_speed" to force recomputation of the multi-material segmentation.
2021-08-03 13:03:06 +02:00
Lukáš Hejl
9223fe9291
Added clipping of finite Voronoi edges that have coordinates that don't fit inside type coord_t.
2021-08-03 13:03:06 +02:00
Lukáš Hejl
442b999a6d
Fixed the wrong threshold in the multi-material segmentation.
2021-08-03 13:03:06 +02:00
Lukáš Hejl
fa0744e4e9
Fixed an issue that some triangles weren't selected when bucket fill was used in the multi-material painting gizmo.
2021-08-03 13:03:06 +02:00
YuSanka
4b7614a88d
OSX specific: GalleryDialog: Fixed scale of the default icon
2021-08-03 11:28:58 +02:00
Lukáš Hejl
09c18103b7
Fixed the compiler warning.
2021-08-03 10:16:52 +02:00
YuSanka
e9742c94d9
PhysicalPrinterDialog: Remove all leading and trailing spaces from "print_host" input
2021-08-03 09:25:54 +02:00
YuSanka
5f9478447d
PrintHostQueueDialog: MSW specific in DarkMode: Fixed font color for the selected Item
2021-08-02 17:28:08 +02:00
YuSanka
40111c16fc
Fixed build
2021-08-02 15:08:54 +02:00
YuSanka
acdf891173
Shapes Gallery: Added PNG-files to the system gallery
2021-08-02 15:03:58 +02:00
YuSanka
02beb8d574
Shapes Gallery :
...
- Suppress to create a PNG-files for system shapes
- Allow to load the OBJ files
2021-08-02 15:00:41 +02:00
Lukáš Hejl
293da2ca9a
OSX specific: Fixed darker colors of objects inside multi-material gizmo on macOS running on Arm64 CPU.
...
For Apple's on Arm CPU computed triangle normals inside fragment shader using dFdx and dFdy has the opposite direction. Because of this, objects had darker colors inside the multi-material gizmo.
Based on https://stackoverflow.com/a/66206648 , the similar behavior was also spotted on some other devices with Arm CPU.
2021-08-02 14:59:03 +02:00
enricoturri1966
2a64bd9cf4
Added a few missing glsafe()
2021-08-02 14:40:13 +02:00
enricoturri1966
9750701f43
Fixed build when tech ENABLE_GCODE_VIEWER_STATISTICS is enabled
2021-08-02 12:16:03 +02:00
Lukáš Hejl
bf5293012f
Fixed compilation on Linux and macOS.
2021-07-31 12:10:38 +02:00
Vojtech Bubnik
b21cadc1c4
WIN32 specific Blacklisted libraries check:
...
1) Polished up wording of the error messages.
2) Made some messages in the SysInfo dialog localized.
3) Renamed LibraryCheck.cpp/hpp to BlacklistedLibraryCheck.cpp/hpp
4) CPPized the BlacklistedLibraryCheck WIN32 C code.
2021-07-30 15:52:52 +02:00
YuSanka
e0a07d1c63
Manipulation Panel in DarkMode: Fixed a text color, when we use different colors for the axes
2021-07-30 14:22:58 +02:00
enricoturri1966
ff74bc3f48
Fixed mirroring of sinking objects
2021-07-30 11:40:30 +02:00
enricoturri1966
496e5ec90b
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-07-30 11:19:58 +02:00
enricoturri1966
3ab84da644
Changed logic to detect sinking objects while using scale gizmo
2021-07-30 11:19:50 +02:00
YuSanka
9a253472a1
Auto color change: Fixed some cases:
...
* first layer is a little bit less than all another (like for elephant foot compensation)
* ignore small changes of the layer area
2021-07-30 11:16:30 +02:00
enricoturri1966
09cf0ffaba
ENABLE_PROJECT_DIRTY_STATE set as default
2021-07-30 09:33:51 +02:00
enricoturri1966
ff8932ed1a
Fixed sinking objects popping-up when deleting modifiers
2021-07-30 08:18:11 +02:00
David Kocik
8b3383020a
Merge branch 'dk_validate'
2021-07-29 16:56:49 +02:00
David Kocik
a22d6e920e
Update item info notification with icon
2021-07-29 16:52:08 +02:00
Vojtech Bubnik
dc58e01b06
Changed the label of "Marlin Firmware" to "Marlin 2"
2021-07-29 16:21:09 +02:00
enricoturri1966
66ffb6663a
Changed detection of sinking objects into ObjectList::update_info_items()
2021-07-29 15:15:57 +02:00
Vojtech Bubnik
95e9fdc932
Fixed splitting of triangle meshes, where the splitting function
...
may produce a single triangle, which is then removed by the repair function.
2021-07-29 15:02:50 +02:00
David Kocik
e750ec164e
Merge branch 'dk_validate'
2021-07-29 13:59:41 +02:00
David Kocik
ed6ca1ba5e
Validate Error notification
2021-07-29 13:59:25 +02:00
Lukáš Hejl
c4123749ca
Added missing includes (GCC 11.1)
2021-07-29 13:38:10 +02:00