41b1dc3d80
Fix of custom supports 3MF loading
...
Multiple-part objects were not handled correctly
2020-08-06 14:08:05 +02:00
171acf094c
Change license of libnest2d to LGPLv3
2020-08-05 16:34:01 +02:00
e79382c3f6
Merge branch 'tm_mini_supports'
2020-08-03 19:07:46 +02:00
0614d6d4a8
Remove leftover junk comments
2020-08-03 19:07:30 +02:00
f3c0bf46d4
finish optimizer interface and remove commented code
2020-08-03 19:06:57 +02:00
927b81ea97
Working small-to-normal support merging
...
Fixed fatal bug with anchors for mini supports
Make the optimization cleaner in support generatior
Much better widening behaviour
Add an optimizer interface and the NLopt implementation into libslic3r
New optimizer based only on nlopt C interfase
Fix build and tests
2020-08-03 19:05:30 +02:00
8cb115a035
Add possible manipulation of small support diameter.
2020-08-03 19:05:30 +02:00
7c655b5d7e
Fix junction made below ground level.
2020-08-03 19:05:30 +02:00
a68564e2d0
Include test name with output obj files for sla_print_tests
2020-08-03 19:05:30 +02:00
1eec6c473c
Rename EigenMesh3D to IndexedMesh and SupportConfig to SupportTreeConfig
2020-08-03 19:05:30 +02:00
645fbed88b
Make compile time support tree conf params constexpr
2020-08-03 19:05:30 +02:00
f19b3a2344
Id-s put in a base class for support tree primitives
2020-08-03 19:05:30 +02:00
301a168b89
Fix bugs and non working tests
...
Fix failing tests
Try to fix build on windows
Try to fix failng tests on Mac
2020-08-03 19:05:30 +02:00
184f64f828
Separate support tree routing and meshing, remove Common.hpp/.cpp .
...
* Remove Common.hpp and Common.cpp, move things into their respective modules in sla.
2020-08-03 19:05:30 +02:00
2ff04e6f68
Bugfixes for support generator
...
* Fix support heads floating in air
* Fix failing tests for the bridge mesh intersection
* Fix failing assertions
WIP refactoring support tree gen, as its a mess.
2020-08-03 19:05:30 +02:00
ed460a3e7e
Remove the headless step of support support tree gen
2020-08-03 19:05:30 +02:00
7b6565abeb
Improvements on mini pillars
2020-08-03 19:05:30 +02:00
67b61c23f7
Remove the discard region for bottom points removal.
...
This was a workaround for small supports not to end up in the middle of the gap between the pad and the object. The issue needs to be solved at the support generation.
2020-08-03 19:05:30 +02:00
0622322146
Create smaller supports in problematic areas with established strategies
...
Completely remove the concept of CompactBridge.
Replace it with Heads having the same back radius as front radius.
Try to apply the same rules for mini supports as in the route_to_model step.
Increased accuracy of bridge_mesh_intersect shot from support points
Refining mini support integration
2020-08-03 19:05:30 +02:00
38239f09e3
Fix remove_bottom_points function
2020-08-03 19:03:02 +02:00
f202d11e35
Merge branch 'dk_notifications'
2020-08-03 15:50:12 +02:00
b3f8ae5ca7
Notifications & warning dialog
...
notifications
dialog with warnings produced by slicing is shown before exporting
2020-08-03 15:49:25 +02:00
4bfb69eb14
Added an icon for 'ironing' category
2020-08-03 12:21:00 +02:00
757572b760
Tech ENABLE_LAYOUT_NO_RESTART set as default
2020-08-03 11:08:17 +02:00
a29b00a0b4
Use ImGui::TextColored()
2020-08-03 08:28:43 +02:00
18594261d2
Added handling of mouse wheel events to ImGuiWrapper
2020-07-27 12:18:21 +02:00
710e6b08f4
Merge branch 'dk_remote_devices'
2020-07-26 21:17:39 +02:00
864ecf750c
Deleted default value in Plater::export_gcode(bool prefer_removable). Only place where it is not sure what value should be is in btn_reslice - i chose true
2020-07-26 21:16:17 +02:00
1dc3561e2c
added 's' in https when pointing users to our github
2020-07-26 21:16:17 +02:00
67d2f43845
Showing Eject button only after exporting is finished. Fix of #4212
2020-07-26 21:16:17 +02:00
87824ef5f8
Merge branch 'lm_triangle_selector'
2020-07-24 17:47:38 +02:00
248fba82a4
TriangleSelector: 3MF loading and saving
2020-07-24 17:47:16 +02:00
7ddb64783b
TriangleSelector: edge limit is derived from cursor size
2020-07-24 17:47:16 +02:00
74a1aeff8e
TriangleSelector: bugfix - backend did not correctly account for mirrorring
2020-07-24 17:47:16 +02:00
5a1d9aee15
TriangleSelector: Fix of a macOS crash
...
Calling reset() from constructor relied on uninitialized variable
2020-07-24 17:47:16 +02:00
afb5d929c4
TriangleSelector: Schedule restarting background process after edit
2020-07-24 17:47:16 +02:00
3b91d11ddf
TriangleSelector: backend is aware of divided triangles
2020-07-24 17:47:16 +02:00
0756a7e4b3
TriangleSelector: 'Select by angle' and 'reset selection' functions fixed
2020-07-24 17:47:16 +02:00
6baff45759
TriangleSelector: Separated frontend/backend, support of multiple volumes, etc.
2020-07-24 17:47:16 +02:00
b250c08ec9
TriangleSelector: Serialization and deserialization
2020-07-24 17:47:16 +02:00
814f8be92f
TriangleSelector: getting ready for frontend/backend separation
2020-07-24 17:47:16 +02:00
da6acd73e2
TriangleSelector: Vertices are reference-counted and garbage collected
...
Garbage collection is triggered automatically when more than half of all triangles are invalid
2020-07-24 17:47:16 +02:00
b9321856f3
TriangleSelector: Reusing of previously calculated triangle divisions, partial garbage collection implementation
2020-07-24 17:47:16 +02:00
fb73bb1c66
TriangleSelector: remerging triangles, bugfixes
2020-07-24 17:47:16 +02:00
bed28bb2ff
TriangleSelector: even more progress
2020-07-24 17:47:16 +02:00
c3db84e382
TriangleSelector: Improvements
2020-07-24 17:47:16 +02:00
d2b2446b07
TriangleSelector: first partially working implementation
2020-07-24 17:47:16 +02:00
953d1417a0
TriangleSelector: draft of interface
2020-07-24 17:47:16 +02:00
0280a2a15b
Hot fix for the last commit
2020-07-24 13:02:46 +02:00
fd50c3d262
Fixed a bug in selection from the 3D scene.
...
Steps to the reproduce a crash:
1. In SLA mode add some object with several instances
2. Slice
3. Back to 3Dview scene, select all using Ctrl+A
4. Press "Delete"
2020-07-24 11:21:49 +02:00