Commit Graph

13096 Commits

Author SHA1 Message Date
41b1dc3d80 Fix of custom supports 3MF loading
Multiple-part objects were not handled correctly
2020-08-06 14:08:05 +02:00
171acf094c Change license of libnest2d to LGPLv3 2020-08-05 16:34:01 +02:00
e79382c3f6 Merge branch 'tm_mini_supports' 2020-08-03 19:07:46 +02:00
0614d6d4a8 Remove leftover junk comments 2020-08-03 19:07:30 +02:00
f3c0bf46d4 finish optimizer interface and remove commented code 2020-08-03 19:06:57 +02:00
927b81ea97 Working small-to-normal support merging
Fixed fatal bug with anchors for mini supports

Make the optimization cleaner in support generatior

Much better widening behaviour

Add an optimizer interface and the NLopt implementation into libslic3r

New optimizer based only on nlopt C interfase
Fix build and tests
2020-08-03 19:05:30 +02:00
8cb115a035 Add possible manipulation of small support diameter. 2020-08-03 19:05:30 +02:00
7c655b5d7e Fix junction made below ground level. 2020-08-03 19:05:30 +02:00
a68564e2d0 Include test name with output obj files for sla_print_tests 2020-08-03 19:05:30 +02:00
1eec6c473c Rename EigenMesh3D to IndexedMesh and SupportConfig to SupportTreeConfig 2020-08-03 19:05:30 +02:00
645fbed88b Make compile time support tree conf params constexpr 2020-08-03 19:05:30 +02:00
f19b3a2344 Id-s put in a base class for support tree primitives 2020-08-03 19:05:30 +02:00
301a168b89 Fix bugs and non working tests
Fix failing tests


Try to fix build on windows


Try to fix failng tests on Mac
2020-08-03 19:05:30 +02:00
184f64f828 Separate support tree routing and meshing, remove Common.hpp/.cpp .
* Remove Common.hpp and Common.cpp, move things into their respective modules in sla.
2020-08-03 19:05:30 +02:00
2ff04e6f68 Bugfixes for support generator
* Fix support heads floating in air
* Fix failing tests for the bridge mesh intersection
* Fix failing assertions
WIP refactoring support tree gen, as its a mess.
2020-08-03 19:05:30 +02:00
ed460a3e7e Remove the headless step of support support tree gen 2020-08-03 19:05:30 +02:00
7b6565abeb Improvements on mini pillars 2020-08-03 19:05:30 +02:00
67b61c23f7 Remove the discard region for bottom points removal.
This was a workaround for small supports not to end up in the middle of the gap between the pad and the object. The issue needs to be solved at the support generation.
2020-08-03 19:05:30 +02:00
0622322146 Create smaller supports in problematic areas with established strategies
Completely remove the concept of CompactBridge.

Replace it with Heads having the same back radius as front radius. 

Try to apply the same rules for mini supports as in the route_to_model step.

Increased accuracy of bridge_mesh_intersect shot from support points


Refining mini support integration
2020-08-03 19:05:30 +02:00
38239f09e3 Fix remove_bottom_points function 2020-08-03 19:03:02 +02:00
f202d11e35 Merge branch 'dk_notifications' 2020-08-03 15:50:12 +02:00
b3f8ae5ca7 Notifications & warning dialog
notifications
dialog with warnings produced by slicing is shown before exporting
2020-08-03 15:49:25 +02:00
4bfb69eb14 Added an icon for 'ironing' category 2020-08-03 12:21:00 +02:00
757572b760 Tech ENABLE_LAYOUT_NO_RESTART set as default 2020-08-03 11:08:17 +02:00
a29b00a0b4 Use ImGui::TextColored() 2020-08-03 08:28:43 +02:00
18594261d2 Added handling of mouse wheel events to ImGuiWrapper 2020-07-27 12:18:21 +02:00
710e6b08f4 Merge branch 'dk_remote_devices' 2020-07-26 21:17:39 +02:00
864ecf750c Deleted default value in Plater::export_gcode(bool prefer_removable). Only place where it is not sure what value should be is in btn_reslice - i chose true 2020-07-26 21:16:17 +02:00
1dc3561e2c added 's' in https when pointing users to our github 2020-07-26 21:16:17 +02:00
67d2f43845 Showing Eject button only after exporting is finished. Fix of #4212 2020-07-26 21:16:17 +02:00
87824ef5f8 Merge branch 'lm_triangle_selector' 2020-07-24 17:47:38 +02:00
248fba82a4 TriangleSelector: 3MF loading and saving 2020-07-24 17:47:16 +02:00
7ddb64783b TriangleSelector: edge limit is derived from cursor size 2020-07-24 17:47:16 +02:00
74a1aeff8e TriangleSelector: bugfix - backend did not correctly account for mirrorring 2020-07-24 17:47:16 +02:00
5a1d9aee15 TriangleSelector: Fix of a macOS crash
Calling reset() from constructor relied on uninitialized variable
2020-07-24 17:47:16 +02:00
afb5d929c4 TriangleSelector: Schedule restarting background process after edit 2020-07-24 17:47:16 +02:00
3b91d11ddf TriangleSelector: backend is aware of divided triangles 2020-07-24 17:47:16 +02:00
0756a7e4b3 TriangleSelector: 'Select by angle' and 'reset selection' functions fixed 2020-07-24 17:47:16 +02:00
6baff45759 TriangleSelector: Separated frontend/backend, support of multiple volumes, etc. 2020-07-24 17:47:16 +02:00
b250c08ec9 TriangleSelector: Serialization and deserialization 2020-07-24 17:47:16 +02:00
814f8be92f TriangleSelector: getting ready for frontend/backend separation 2020-07-24 17:47:16 +02:00
da6acd73e2 TriangleSelector: Vertices are reference-counted and garbage collected
Garbage collection is triggered automatically when more than half of all triangles are invalid
2020-07-24 17:47:16 +02:00
b9321856f3 TriangleSelector: Reusing of previously calculated triangle divisions, partial garbage collection implementation 2020-07-24 17:47:16 +02:00
fb73bb1c66 TriangleSelector: remerging triangles, bugfixes 2020-07-24 17:47:16 +02:00
bed28bb2ff TriangleSelector: even more progress 2020-07-24 17:47:16 +02:00
c3db84e382 TriangleSelector: Improvements 2020-07-24 17:47:16 +02:00
d2b2446b07 TriangleSelector: first partially working implementation 2020-07-24 17:47:16 +02:00
953d1417a0 TriangleSelector: draft of interface 2020-07-24 17:47:16 +02:00
0280a2a15b Hot fix for the last commit 2020-07-24 13:02:46 +02:00
fd50c3d262 Fixed a bug in selection from the 3D scene.
Steps to the reproduce a crash:
1. In SLA mode add some object with several instances
2. Slice
3. Back to 3Dview scene, select all using Ctrl+A
4. Press "Delete"
2020-07-24 11:21:49 +02:00