Commit Graph

12110 Commits

Author SHA1 Message Date
YuSanka
4331d8a5ec Localization improvements: added NL translation
+ to the list.txt added ObjectDataViewModel.cpp
2020-02-04 13:42:23 +01:00
Enrico Turri
c8d288cb5d Movements and rotations by keyboard indipendent from gizmos:
Left arrow = Decrease X by 1mm

Right arrow = Increase X by 1mm

Up arrow = Decrease Y by 1mm

Down arrow = Increase Y by 1mm

PgUp = Rotate 45 degrees CCW

PgDown = Rotate 45 degrees CW
2020-02-04 11:42:58 +01:00
Enrico Turri
f0e3964f36 Smoother movements/rotations when using arrow keys 2020-02-04 10:31:50 +01:00
Enrico Turri
5de5a3746d Follow-up of e042cab8fa -> Avoid polluting undo/redo stack 2020-02-04 09:32:09 +01:00
YuSanka
5a783fb868 DoubleSlider: Added using of default colors for color changes in SingleExtruder Mode (#3449)
+ added missed input parameter to the BitmapCache::mksolid() which was cause a wrong drawing of the Extruder selector under OSX
2020-02-03 21:28:55 +01:00
Lukas Matena
c40c181535 Make sure that when drill holes are manipulated with, all data are invalidated properly
It is needed to regenerate hollow_mesh_with_holes completely, it may contain holes that were deleted by the user in the meantime
2020-02-03 17:31:18 +01:00
tamasmeszaros
64d1fd31a9 optimize string_printf 2020-02-03 17:11:24 +01:00
Enrico Turri
a066994e15 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2020-02-03 16:05:41 +01:00
Enrico Turri
a3d34e8943 Follow-up of 8453c88482, c09091c407 and 9d55121695 -> Use key down event in place of key up event 2020-02-03 16:05:13 +01:00
tamasmeszaros
91928629e9 use vsnprintf instead of snprintf in string_printf function
Also, revert to old location: Utils.hpp and utils.cpp
2020-02-03 16:00:53 +01:00
Enrico Turri
b1c841a52f Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2020-02-03 15:48:56 +01:00
Enrico Turri
5b9b73602e Follow-up of 3a99b23ec7 -> F5 accelerator added also to objects list 2020-02-03 15:47:09 +01:00
Lukas Matena
0271489f70 Merge branch 'lm_drilling_backend_rebased' 2020-02-03 15:46:02 +01:00
Lukas Matena
61cc8765bf Fixed conflicts after merge
slaposHollowing was divided into slaposHollowing and slaposDrillHoles on master
This commit takes this into account on the code that was merged from lm_drilling_backend_rebased
2020-02-03 15:42:54 +01:00
Lukas Matena
18ca88013f Merge branch 'master' into lm_drilling_backend_rebased 2020-02-03 15:20:16 +01:00
Lukas Matena
3d2cdc9706 Hollowing gizmo - controls layout improvements 2020-02-03 15:17:18 +01:00
Lukas Matena
9fdaf8b31a Clipping plane is now common for Hollowing and SLA supports gizmos 2020-02-03 15:17:18 +01:00
bubnikv
6c3d4f6ac2 Implemented reload of original mesh volume in case the SLA hollowing
step is no more valid.
2020-02-03 15:17:18 +01:00
Enrico Turri
212beb4fd4 Cut Gizmo -> added movements using arrow keys:
Up arrow = increase Z by 1mm

Down arrow = decrease Z by 1mm
2020-02-03 15:00:49 +01:00
Enrico Turri
23f8bebcd1 Rotate Gizmo -> added rotations using arrow keys:
Left arrow = 90 degrees around Z axis CCW

Right arrow = 90 degrees around Z axis CW

Up arrow = 45 degrees around Z axis CCW

Down arrow = 45 degrees around Z axis CW
2020-02-03 14:51:25 +01:00
Enrico Turri
3d80934c9e Move Gizmo -> added movements using arrow keys:
Left arrow = decrease X by 1mm

Right arrow = increase X by 1mm

Up arrow = increase Y by 1mm

Down arrow = decrease Y by 1mm
2020-02-03 14:39:16 +01:00
bubnikv
cae4e5bcca Speed up of libigl SelfIntersectMesh:
The test for intersection of two triangles sharing a common edge
has been optimized to reject non-overlaping triangles with
the least amount of exact arithmetics predicates.

Cherry pick of
d367762468
2020-02-03 14:01:35 +01:00
tamasmeszaros
b65893025a remove duplicate string_printf
#3594, #3592
2020-02-03 11:19:11 +01:00
tamasmeszaros
937ade7379 string_printf Wformat-security hack #
#3594, #3592
2020-02-03 11:09:54 +01:00
Slic3rPE
5cb61dc789 missing includes 2020-02-03 10:13:15 +01:00
YuSanka
cb49940662 Added missed include under OSX 2020-02-03 09:24:58 +01:00
YuSanka
530c586277 ObjectDataViewModel is extracted from wxExtentions to the separated file
+ parse_color function is moved to BitmapCache from PresetBundle
2020-02-02 22:22:40 +01:00
YuSanka
1a6c8d786e Mark a tick as a conflict, if it has a ToolChange to the same extruder 2020-02-02 21:20:48 +01:00
YuSanka
737715c317 Fixed build under OSX 2020-02-02 19:40:00 +01:00
YuSanka
1278f0a93b Added missed include for OSX 2020-01-31 21:03:17 +01:00
YuSanka
82bb5be1f6 To fix blurred icons under OSX there is implemented PresetBitmapComboBox, derived from wxBitmapComboBox,
which now will be used for preset choosers on sidebar a preset tabs.

+ for BitmapCache class added m_scale used for correct scaling of SVG images on Retina displays

+ some code clearing from unused functions or function's parameters
2020-01-31 16:57:45 +01:00
Lukas Matena
9e0614f416 Fix of tripping glAssert after switching to Preview on Linux/GTK2
(fix suggested and thus approved by @enricoturri1966)
2020-01-31 14:50:37 +01:00
Enrico Turri
43520a50fa Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2020-01-31 12:15:14 +01:00
Enrico Turri
30c2e0145d #3580 - Added menu item 'Edit/Reload from disk' and F5 key acceleration to reload the entire plater 2020-01-31 12:15:04 +01:00
tamasmeszaros
9c68f20898 Put hole drilling into separate step 2020-01-31 08:58:21 +01:00
tamasmeszaros
fd65628807 [refactor] Move remaining utility functions into sla_test_utils 2020-01-31 08:56:46 +01:00
Lukas Matena
fed51de77f Fixed a crash during cut (typo introduced in 645f13a) 2020-01-31 08:54:41 +01:00
bubnikv
b4d20a1198 Implemented loading of hollowed SLA mesh into the scene
in place of the normal mesh.

WIP: The code is inefficient (it does not store the timestamp
of the hollowed mesh, therefore it refreshes the hollowed mesh on each
scene update) and if the hollowing gets invalidated, the original mesh
is currently not being reloaded and the hollowed mesh is still visible.
2020-01-30 17:58:49 +01:00
Lukas Matena
5ba0e67c35 Gizmo updates - forget everything about the loaded mesh when an object is deselected 2020-01-30 15:26:23 +01:00
YuSanka
4bb45f01cc Implemented DnD for objects inside ObjectList 2020-01-30 15:01:47 +01:00
Lukas Matena
021944dde7 SlaSupports gizmo - most of updating now assumes that common data struct is updated properly 2020-01-30 14:31:52 +01:00
Lukas Matena
80842be583 Hollowing gizmo - most of updating now assumes that common data struct is updated properly 2020-01-30 14:31:39 +01:00
bubnikv
d575b662d3 Fixed some compiler warnings. 2020-01-30 13:00:51 +01:00
bubnikv
53f316ef04 Created Creality.idx
bumped up the version number for Creality.ini
2020-01-30 13:00:26 +01:00
bubnikv
6687c029e8 Fixed regression of 71fa411100
where the PrintObject bounding box was not invalidated correctly
when the transformation matrices of instances changed.

Also refactored PrintObject::size() for const correctness.
2020-01-30 12:22:30 +01:00
Lukas Matena
5ef96b1216 Trying to improve drilling stability by handling CGAL exceptions 2020-01-29 15:57:49 +01:00
Enrico Turri
0218baf66d Follow-up of 17a6b696e7 -> Fixed missing imgui window size initialization 2020-01-29 15:40:56 +01:00
Enrico Turri
2f2fc2f17b Follow-up of 17a6b696e7 -> Fixed build when tech ENABLE_6DOF_CAMERA is disabled 2020-01-29 14:44:03 +01:00
tamasmeszaros
2aa3b9c0a6 Remove redundant code 2020-01-29 14:13:21 +01:00
Lukas Matena
0f62f0a010 Refuse to drill a broken mesh
Hole parameters defaults and limits changed a bit
2020-01-29 14:07:12 +01:00