Commit Graph

7026 Commits

Author SHA1 Message Date
97fdd96b2f Added extended functionality to Geometry::Transformation class 2018-11-01 13:42:07 +01:00
01273b3b55 Fixed typo in Transformation::set_rotation() 2018-11-01 10:25:08 +01:00
fff76c6aae New selection set as default 2018-11-01 10:06:55 +01:00
dba939752d Removed obsolete references to tech ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM 2018-11-01 08:50:54 +01:00
108110940c Mirror component of transformations set as default 2018-11-01 08:46:44 +01:00
f701921c65 Bugfix: Slice at the correct height. 2018-10-31 20:02:07 +01:00
9e0125421e Merge branch 'dev_native' of https://github.com/prusa3d/Slic3r into dev_native 2018-10-31 19:21:44 +01:00
65c568e4f3 Print step invalidation: Improvement of readability. 2018-10-31 19:21:00 +01:00
edd3303dd2 ConfigWizard: Fix asserts 2018-10-31 18:35:30 +01:00
45d46bdbcb Merge branch 'dev_native' of https://github.com/prusa3d/Slic3r into dev_native 2018-10-31 18:05:41 +01:00
a97ce278dc Finished (?) switching between the FDM / SLA profiles,
fixed an invalidation bug in Print::apply()
2018-10-31 18:05:25 +01:00
06a2b05650 deps: Fix dependency list 2018-10-31 17:29:21 +01:00
ef2c146b2d Merge branch 'dev_native' of https://github.com/prusa3d/Slic3r into dev_native 2018-10-31 16:25:55 +01:00
07feaa3c7d WIP: SL1 profiles, SL1 in wizard, switching between FFF / SLA 2018-10-31 16:22:36 +01:00
c3bd44b3a3 Fixed autolevel on bed with non uniform scaling 2018-10-31 16:13:07 +01:00
59d40050e2 Fixed part settings updating 2018-10-31 16:06:32 +01:00
e348d471e5 Added Geometry::Transformation class. Use it into ModelInstance, ModelVolume and GLVolume 2018-10-31 14:56:51 +01:00
0167087d7d Some code review 2018-10-31 12:58:35 +01:00
833d26b32d Ported show_sliced_info_sizer
+ some code-view changes
2018-10-31 12:58:35 +01:00
7d556b6970 Merge branch 'dev_native' of http://github.com/prusa3d/Slic3r into dev_native 2018-10-31 12:24:31 +01:00
a2eeba854b Fixed a crash when moving an object with wipe tower volume on screen 2018-10-31 12:23:26 +01:00
6e9dc1648a New selection -> Fixed split object to objects 2018-10-31 11:24:56 +01:00
19b8177c5e New selection -> Restore selection after splitting an object to parts 2018-10-31 09:53:48 +01:00
58068dda0e New selection -> Disabled instances synchronization 2018-10-31 09:39:43 +01:00
b098a90045 Automatic placement of instance at bed level 2018-10-30 16:03:03 +01:00
c478b10285 Reduced memory leaks in ConfigDef / PrintConfigDef
Deleted unsafe default copy constructors / operators in Model / ModelObject / ModelInstance / ModelVolume
Fixed some issues with copying the Model / ModelObject / ModelInstance / ModelVolume inside Print::apply()
Fixed some invalidation issues in Print::apply()
Temporarily renamed the Slic3rPE profile directory to Slic3rPE-alpha.
2018-10-30 15:24:36 +01:00
71e85aaf2d Translate entire selection when user clicks and drags on a selected volume 2018-10-30 11:18:15 +01:00
c0a286481b WIP: Fixed some issues with cancelation & restart of background processing. 2018-10-30 09:27:31 +01:00
a378cb036d Fixed warnings 2018-10-29 17:34:06 +01:00
32f942c8c3 Fixed precompiled headers compilation on GCC. 2018-10-29 17:04:27 +01:00
c918d5c3c0 Fixed target path of precompiled headers binary. 2018-10-29 16:43:37 +01:00
6c22106b7f Merge remote-tracking branch 'remotes/origin/dev_native' into vb_precompiled_headers 2018-10-29 16:02:56 +01:00
9fbd31f135 Precompiled headers on Visual Studio & GCC, with the highest hopes
that it will not break the build server.
2018-10-29 16:01:26 +01:00
d1bc428547 Fix: PlaceholderParser float comparison 2018-10-29 09:39:55 +01:00
ee79fb34e6 Fixed mangling of the slic3r_main symbol on win32. 2018-10-26 18:31:50 +02:00
0a173dc207 Added /bigobj (Increase Number of Sections in .Obj file)
Fixed external declaration of slic3r_main()
2018-10-26 18:08:43 +02:00
05aac46daa Merge branch 'dev_native' of https://github.com/prusa3d/Slic3r into dev_native 2018-10-26 16:25:47 +02:00
2bfcde3db6 Extended the Windows wrapper to test for OpenGL 2.0 and
in case the defautl opengl32.dll does not provide an OpenGL 2.0 context,
try to load the bundled Mesa OpenGL.
2018-10-26 16:25:27 +02:00
44e2bff3d8 Merge branch 'dev_native' of http://github.com/prusa3d/Slic3r into dev_native 2018-10-26 15:53:24 +02:00
9baec79025 Merged branch 'dev_native' into lm_sla_supports_auto
Added igl library files
2018-10-26 15:45:52 +02:00
170d31aa1f Added a new file missing from the previous commit. 2018-10-26 12:07:25 +02:00
1ba24da0c4 Slic3r was split to a Slic3r.dll / Slic3r.exe / Slic3r-console.exe /
Slic3r-noconsole.exe on Windows.
2018-10-26 11:57:52 +02:00
c84f60b723 Rendering of camera target (for debug) and modified camera target behavior 2018-10-26 09:50:28 +02:00
873fbb9daf Added "Set number of copies…" to the context menu 2018-10-25 21:13:45 +02:00
352d7d17e7 Fixed OsX build fails 2018-10-25 19:10:14 +02:00
e2f6ac0c36 Fixed rendering of warning and legend textures (due to newer wxWidgets) 2018-10-25 15:32:35 +02:00
d3d06fe78b Middle mode is changed to Advanced 2018-10-25 14:55:03 +02:00
6ef60faa39 Ported System Info Dialog 2018-10-25 12:49:29 +02:00
c9038d43bb Fixed update of GUI when object is selected by right-clicking on it to show its context menu 2018-10-25 12:36:10 +02:00
3b8ad30fa9 Call schedule_background_process() after rotating/scaling/flattening using gizmos 2018-10-25 12:10:35 +02:00