a3e64e456c
WIP, non-uniform scaling in the world coordinate system:
...
Disable non-uniform scaling when switching to the World coordinate system
and the rotation is not multiples of ninety degrees.
Ask user whether to bake in the transformations into the meshes if
enabling the non-uniform scaling in that case.
2019-04-25 09:24:33 +02:00
abed8ed843
WIP: World / local transformations of an object instance from the side panel.
2019-04-24 19:03:05 +02:00
fbf6dd5af9
WIP: Transformations of an instance in world coordinate system
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from the side panel.
2019-04-24 11:01:59 +02:00
2c46717f58
Build: Don't add slic3r dir when SLIC3R_GUI is off #1050
2019-04-23 14:19:13 +02:00
2a26666054
Some refactoring and documentation, modified Windows dependencies to compile against patched wxWidgets
2019-04-23 12:35:26 +02:00
63cd195855
Added explicit linkage of pthreads library (needed on raspberry PI)
2019-04-23 11:02:57 +02:00
9b574e9e60
Added dialog with shortcuts to the SLA gizmo, tried to improve the dialog look
2019-04-18 15:46:35 +02:00
cf71232519
Partial fix of "Wrong width of perimeter for solid anchors #1803 "
...
Improvement in handling of the "default" external perimeter width.
2019-04-18 15:08:11 +02:00
3a11a39a69
Fixed a typo in export_obj parameter label
2019-04-18 14:45:13 +02:00
4313f0dd6c
Fix of Complete individual objects: "checker" bug #1911 "
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Also fix of an arrangement issue for instances with some transformation
around X or Y axis applied.
2019-04-18 12:45:43 +02:00
3e52e6f4a7
Added comments to the gettext dictionaries generated by the xgettext tool.
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The prefix to be searched for in the source code comments is TRN
2019-04-18 10:13:56 +02:00
be1f41f819
Fix default bitmap loading in Field
2019-04-17 17:31:00 +02:00
dacaf4c2ef
ConfigWizard: Fix index width
2019-04-17 16:48:01 +02:00
f81aeee641
Fix a bunch of race conditions between arrange and bg processing, fix #1770
2019-04-17 15:40:58 +02:00
eef7781029
SLA gizmo clipping plane is now not necessarily perpendicular to camera direction
2019-04-17 14:27:20 +02:00
0cd5bb0338
SLA clipping plane can now be controlled by Ctrl + mouse wheel rotation
2019-04-17 14:27:20 +02:00
0ab37a172f
Fix a format string in UpdateDialogs.cpp
2019-04-17 14:26:07 +02:00
402b013e48
Attempt to fix Ctrl+C from 3D scene on Mac
2019-04-17 10:27:33 +02:00
499ba56882
Fix for incomplete validation condition on the allowable elevation.
2019-04-17 10:08:54 +02:00
75098ffe76
SLA gizmo clipping - changed color on the cuts of supports, turned their rendering in editing mode (when the supports are not shown)
2019-04-17 09:39:51 +02:00
2fb640ac91
Export of filament statistics into G-code for multi-material prints
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has been rewritten to be easier to parse.
Old format
; filament used = 19248.8mm (46.3cm3)
; filament used = 57.4
; filament cost = 1.5
; filament used = 8007.6mm (19.3cm3)
; filament used = 23.9
; filament cost = 0.6
; filament used = 0.0mm (0.0cm3)
; filament used = 0.0mm (0.0cm3)
; filament used = 0.0mm (0.0cm3)
; total filament cost = 2.1
New format
; filament used [mm] = 1600.7,1600.7,1600.7,1600.7,1600.7
; filament used [cm3] = 3.9,3.9,3.9,3.9,3.9
; filament used [g] = 4.8,4.8,4.8,4.8,4.8
; filament cost = 1.5,1.5,1.5,1.5,1.5
; total filament used [g] = 24.0
; total filament cost = 7.5
Where the non-printing extruders are filled in with zeros, and
the trailing non-printing extruders are not exported.
; filament used [g]
and
; filament cost
are only printed if non zero (material density and cost are defined)
2019-04-16 14:25:50 +02:00
37a2c8ec0d
Fixed typo in shortcuts dialog
2019-04-16 13:53:57 +02:00
cfabd6ceab
Ctrl+C and Ctrl+V for Copy and Paste refactored in the same way as Ctrl+A for Select All
2019-04-16 13:47:37 +02:00
e515378266
Http: Fix redirecting of post requests, fix #2018
2019-04-16 12:09:51 +02:00
f283295d24
Another fix of the perl bindings
2019-04-16 10:53:55 +02:00
447f4950c7
Fixed trianglemeshslicer perl bindings, thus the unit tests.
2019-04-16 10:39:17 +02:00
72c566b1fc
SLA gizmo now does not make redundant copies of the object and supports meshes
2019-04-16 09:04:04 +02:00
13ee8c3bd5
TriangleMeshSlicer is now initialized by const-pointer to the mesh, responsibility for calling require_shared_vertices is left to the caller
2019-04-16 09:04:04 +02:00
2bbaae092b
SLA gizmo clipping now also triangulates the cuts on support structure
2019-04-16 09:04:04 +02:00
d3fb58d4e8
Switch to regular shading when manipulating an object with gizmos while layers editing is active
2019-04-16 08:50:46 +02:00
dc6e438b90
More unification of the application naming.
2019-04-15 19:49:37 +02:00
92f2790867
Updated OSX Info.plist template
2019-04-15 18:13:59 +02:00
31edb6082e
Harmonized the application naming.
2019-04-15 16:14:19 +02:00
13798dee06
ObjectList::paste_objects_into_list() refactored to call front end / back end synchronization and scene refresh only once
2019-04-15 15:40:40 +02:00
81386c1ae3
Follow-up of 1fbdf7bdaa -> Fixed grabbers size for move gizmo and grabbers dragging size
2019-04-15 15:05:26 +02:00
e013d34109
Fixed glitches in rendering when activating layers editing
2019-04-15 14:19:18 +02:00
ed17290bc4
Fix of #1380 - Wrong estimated time when using extruder absolute coordinates
2019-04-15 12:54:57 +02:00
721f5dd109
doc: Mac build: Add note about XCode SDK version lock
2019-04-15 11:57:49 +02:00
42a1f617c9
Fixed selection when right-clicking in the 3D scene to show the context menu
2019-04-15 10:27:40 +02:00
73d72a0f54
Switch to Advanced mode if object or volumes imported from 3mf and amf files contain advanced config data
2019-04-15 09:22:11 +02:00
b6a5808295
Fixed again layers.svg icon
2019-04-15 08:36:44 +02:00
bf11e30703
Bumped up version number
2019-04-14 10:24:31 +02:00
e73954b7b9
When loading a 3MF with advanced data, switch to an Advanced mode, not
...
Export moe.
2019-04-14 08:26:10 +02:00
3ce26a9be2
Fix of "Repir from File menu doesn't save the file #2064 "
...
The file was saved, albeit using an "obj" format, but into a file
with an ".stl" extension.
The software was fixed to propose a file to save with a correct ".obj"
extension.
2019-04-13 14:45:35 +02:00
d8a22aa2d9
Fix of "Variable layer height feature breaks after rotating part #2073 "
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There was an approximate bounding box used at the GUI, while a snug
bounding box was used at the back end, causing invalidation
of the variable layer height editing profile on rotated objects.
A snug bounding box around the first instance is now cached.
2019-04-13 14:15:54 +02:00
2104503794
Fixed copying of some object's attributes into the clipboard
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(layer height profile, layer height table etc)
Added public Plater::schedule_background_process()
2019-04-12 18:29:47 +02:00
aa5588b11c
Added new icons
2019-04-12 17:10:29 +02:00
dd67715ea1
Fixed SLA clippling plane & picking.
2019-04-12 16:08:40 +02:00
21e7fe48ab
Darker icons for 3D and preview menu items
2019-04-12 15:47:40 +02:00
6b84f44bd1
Offset used to place newly added volumes and instances proportional to the bed max size
2019-04-12 15:31:33 +02:00