Vojtech Bubnik
a9430f2f3f
TriangleSelector::get_facets() refactoring to share vertices.
...
TriangleSelector::valid refactored to m_valid and valid()
and bool members moved next to each other to shrink data structure
size due to memory alignment.
2021-06-10 12:43:31 +02:00
Vojtech Bubnik
e4f36339e8
Support / seam / MMU painting serialization / deserialization:
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Changed the serialization structure
std::map<int, std::vector<bool>>
to a significantly more compact
std::pair<std::vector<std::pair<int, int>>, std::vector<bool>>
Such change shall significantly improve efficiency of Undo / Redo stack.
2021-06-10 09:26:30 +02:00
YuSanka
872b1c6c5e
Fixed a bug in update of the ObjectList when switching between 3d-View and Preview
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Steps to repro:
1. start PrusaSlicer
2. add a box
-> watch the object list: only one item is shown in the list
3. switch to preview
-> the item in the object list gets a child
2021-06-09 17:21:39 +02:00
enricoturri1966
9fa6016324
Follow-up of 2d9953069a
2021-06-08 15:10:01 +02:00
tamasmeszaros
d697ee9d7d
Merge branch 'tm_its_refactor_3'
2021-06-08 12:22:28 +02:00
tamasmeszaros
c05d3c45c0
try to fix build on windows
2021-06-08 11:53:38 +02:00
enricoturri1966
75f0b81bdd
Do not close application when user select 'Cancel' in the save dirty project dialog
2021-06-08 11:51:41 +02:00
tamasmeszaros
dfe53f83ae
Fix the build
2021-06-08 11:02:29 +02:00
tamasmeszaros
17ed82b673
Make new split always default if feasible
2021-06-08 10:34:32 +02:00
tamasmeszaros
41c7ff4692
Add parallel version of neighbors index creation, make it default
2021-06-08 10:34:32 +02:00
tamasmeszaros
5aac71c9a3
Improve its_split for large number of parts
2021-06-08 10:34:32 +02:00
tamasmeszaros
04331beb33
Add new (winner) neighbor index based on measurements
2021-06-08 10:34:32 +02:00
tamasmeszaros
c89ef2ee6b
Add triangle mesh split to perf comparison
2021-06-08 10:34:32 +02:00
tamasmeszaros
2227d0f1ad
Added measuring sandbox for neighbors index creation
2021-06-08 10:34:32 +02:00
tamasmeszaros
1ee724e7ed
Corrected mesh split implementation
2021-06-08 10:28:23 +02:00
tamasmeszaros
0ecba516a3
Get rid of Contour3D
2021-06-08 10:28:23 +02:00
tamasmeszaros
c451fc94ba
Refactored hollowing backend to use indexed_triangle_mesh
2021-06-08 10:28:23 +02:00
tamasmeszaros
5d85a57ae6
wip on hollowing refactor
2021-06-08 10:27:35 +02:00
tamasmeszaros
997c446a05
SLA backend refactored, except Hollowing
2021-06-08 10:27:35 +02:00
enricoturri1966
cf1731feea
Tech ENABLE_ALLOW_NEGATIVE_Z -> Added threshold to detect if an object is sinking
2021-06-08 10:07:47 +02:00
Lukas Matena
55658979b7
Fixed two more locales-related issues
...
One warning was also fixed
2021-06-07 12:31:41 +02:00
enricoturri1966
d9e9e76467
#6587 - Fixed temporary .gcode file locked by gcode window visualizator while exporting to gcode
2021-06-07 11:54:16 +02:00
rtyr
b251a9ce02
Artillery 0.0.3 Fixed Genius bed size.
2021-06-06 00:24:00 +02:00
Lukas Matena
03c6bdfe9a
Fixed a memory leak during locales switching on macOS and
...
removed frequent locales switching during gcode processing
2021-06-05 07:09:23 +02:00
enricoturri1966
41cbb28062
Remove const_cast<> introduced with 0e3090fb28
2021-06-04 16:53:05 +02:00
rtyr
daadcf26c3
Merge pull request #6592 from trilab3d/master-aqi
...
Added files for new TRILAB AzteQ printers
2021-06-04 12:12:40 +02:00
enricoturri1966
8480895d40
Remove const_cast<> introduced with 4da8de5f49
2021-06-04 10:23:31 +02:00
Matej Supik
756e9ca836
Added thumbnail for new AzteQ Industrial printer, added AzteQ, AzteQ Plus print pad model. Updated print pad model for DeltiQ printers
2021-06-04 09:49:57 +02:00
Lukas Matena
800f031202
Fixed clipping plane when used with painter gizmos (follow-up of 94877a0)
2021-06-04 09:34:55 +02:00
Vojtech Bubnik
473644a94c
Small MMU segmentation optimization
2021-06-04 08:46:02 +02:00
Lukáš Hejl
5e1a9a728f
Added name for items in undo/redo stack inside multi-material gizmo.
2021-06-03 18:11:48 +02:00
rtyr
72bde49a2f
CR-10 SMART and SERMOON D1 thumbnails
2021-06-03 14:22:58 +02:00
Lukáš Hejl
83b14502a6
Fixed the wrong transformation matrix for "Clipping of view" when is used a printer with multiple extruders.
2021-06-03 08:00:46 +02:00
Vojtech Bubnik
521ef4e17f
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-06-02 18:25:11 +02:00
YuSanka
392bf4f2d0
Follow-up 7eebd56b5f - fixed a typo
...
+ added add_negative.svg for dark mode
2021-06-02 14:36:49 +02:00
YuSanka
611b91bc1f
Fixed DnD for "Model part" volumes inside the object
...
Fixed volumes order inside the object
2021-06-02 12:54:56 +02:00
rtyr
83d74673f8
Artillery 0.0.2 - Fixed start g-code.
2021-06-02 12:28:36 +02:00
Vojtech Bubnik
2eba5223fa
Removed unnecessary const_cast calls inside Camera.
2021-06-02 12:19:55 +02:00
Vojtech Bubnik
ebcd48a725
Fixing a regression crash in Preset Hints.
2021-06-02 11:28:55 +02:00
Lukáš Hejl
ee70eb4199
Fixed an issue when the option "Inner brim only" doesn't generate brim inside the object in some cases, and issue that top-level brim was ignoring an offset around the object without a brim.
...
Also, some possible warnings were fixed.
2021-06-02 10:33:16 +02:00
Yuri D'Elia
bc6419dfb3
Add <cfloat> for missing DBL_MAX declaration ( #6582 )
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Fixes build on linux/gcc10.
2021-06-01 19:54:53 +02:00
Vojtech Bubnik
46b8497a08
VertexFaceIndex: vertex index to incident face indices built for
...
indexed_triangle_set.
2021-06-01 19:30:26 +02:00
David Kocik
13c684f87b
Merge branch 'dk_injection'
2021-06-01 13:52:34 +02:00
David Kocik
01a53868e0
Remove unused include_directory in cmake
2021-06-01 13:52:02 +02:00
rtyr
5ff4ac8fd0
Improved SL1 thumbnail.
2021-06-01 12:52:09 +02:00
Vojtech Bubnik
54b4459a29
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-06-01 12:46:37 +02:00
Vojtech Bubnik
1fa790789c
Fix of previous commit: Mixed up ClipperLib::pftPositive and pftNonZero
2021-06-01 12:33:14 +02:00
enricoturri1966
1a9b72eb5e
Show sequential print clearance regions when Move/Rotate/Scale gizmos are active
2021-06-01 11:36:12 +02:00
Vojtech Bubnik
5681489621
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-06-01 11:19:53 +02:00
Vojtech Bubnik
5088e36995
PrintRegion refactoring: Fixed a crash when an object is moved from outside
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the print bed inside and it becomes printable.
2021-06-01 11:12:55 +02:00