add5f98d05
Improved used material estimation (take instances too)
2019-02-20 15:13:03 +01:00
57a36955f4
Added missed include for the OSX build
2019-02-19 13:47:40 +01:00
3df2812ca8
Fixed calculation of the consumed material for the supports
2019-02-19 12:14:13 +01:00
168d3f818a
Added new options for SLAPrintSettings (faded_layers) and SLAPrinterSettings (fast/slow_tilt_time and area_fill)
2019-02-18 16:24:55 +01:00
da5a77ef1b
Fixed a typo for the last commit
2019-02-18 13:24:56 +01:00
a42251a448
Time estimation improvement
2019-02-18 12:28:58 +01:00
3f64c34615
Save statistics values to the config.ini
2019-02-13 16:30:40 +01:00
404fbe0c9a
Added calculation of the material consumption
2019-02-13 15:35:41 +01:00
e1c01eec15
Fixed OSX build
2019-02-13 08:44:42 +01:00
683a681e79
Implemented estimated printing time for the SLA printing
2019-02-12 16:34:42 +01:00
cab3dff066
Fix of #1768
2019-02-08 17:36:38 +01:00
213174e342
Temporary disable transparent bed and higher resolution bed textures
2019-02-08 16:45:03 +01:00
869e7ab8a4
Partial fix for crashing min_obj_distance
2019-02-08 12:30:10 +01:00
dc281b63ed
Fixed z offset of printbed models
2019-02-08 10:19:07 +01:00
53349f685c
Fix of #1800
2019-02-08 09:05:06 +01:00
e09a6b7945
Fix of #1771
2019-02-07 16:33:14 +01:00
aa4a02d683
Revert "WIP: SVG import & rasterization"
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This reverts commit 9b15908a47 .
2019-02-07 12:09:10 +01:00
5bb5847bab
Merge branch 'master' of https://github.com/Prusa3d/Slic3r
2019-02-07 12:07:15 +01:00
2f5560756e
WIP: SVG import & rasterization
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Updated AntiGrain (agg) library to 2.5
Added agg_svg library from AntiGrain 2.5
added src/slic3r/Utils/SVGImport.cpp/hpp
2019-02-07 12:06:51 +01:00
a05f59abf5
Printbed model rendered with 50% transparency
2019-02-07 09:59:57 +01:00
ddc4092869
Fix of #1782
2019-02-07 09:22:04 +01:00
b92f114328
Restored old sl1 printbed model
2019-02-07 09:15:20 +01:00
a56ab614d1
Fixed print bed UV mapping
2019-02-06 15:11:58 +01:00
6713f28a1a
Selection of bed texture resolution in dependence of graphic card capabilities
2019-02-06 14:55:36 +01:00
3dfb35cc63
New model for sl1 print bed
2019-02-06 14:53:52 +01:00
3d0b24ca04
Textures for print beds 4096x4096 and 8192x8192
2019-02-06 14:52:43 +01:00
f086ec47b4
Fix of #1745
2019-02-06 12:50:10 +01:00
aef1d12280
doc: Add SLIC3R_WX_STABLE to Linux build doc #1779
2019-02-06 09:23:20 +01:00
8d9cc5ec19
Fix of mouse wheel scrolling over the variable layer height bar
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with OSX Retina rendering.
2019-02-06 08:44:06 +01:00
6ef5404dce
Fixed compilation on OSX
2019-02-05 21:26:52 +01:00
112f39830e
Fixed missing include
2019-02-05 21:05:31 +01:00
0ed4a4dea5
Fixed last buggy commit.
2019-02-05 20:54:01 +01:00
5eadf35902
Polished up the tesselator.
2019-02-05 20:49:09 +01:00
93d25d0032
Added the new Tesselate.cpp/hpp
2019-02-05 20:24:25 +01:00
44487a1841
Improved stability (fixed crashes) of the Cut by plane function by
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replacing the cut triangulation with freeglu tesselator.
Added performance tracing output of the Cut by plane function.
Added wait cursor to split to parts / objects, object cut, save to AMF/3MF.
2019-02-05 20:23:24 +01:00
d74c4a0fb6
Updated GLCanvas3D to use the tesselator through libslic3r
2019-02-05 19:45:52 +01:00
06ed5fca31
Merge branch 'master' of https://github.com/Prusa3d/Slic3r
2019-02-05 18:14:27 +01:00
653faaadf5
WIP Added libtess library extracted from
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https://cgit.freedesktop.org/mesa/glu/
The library is stable (it should be, since it is in use since 1994),
but it is not thread safe: Its callbacks do not receive any pointer
to a context.
2019-02-05 18:14:07 +01:00
d9ca237d46
Fix usage of CallAfter vs modal dialogs in slic3r.cpp, fix #1778
2019-02-05 18:13:48 +01:00
8ec618376e
Merge branch 'tm_pad_speedup'
2019-02-05 16:37:31 +01:00
4730d9192d
Simplifying individual slices in base_plate
2019-02-05 16:14:04 +01:00
f38cfd6fd5
Fixed OpenGL assert on MESA OpenGL driver due to anisotropic texture filtering not supported
2019-02-05 14:02:48 +01:00
5cbaa6eda8
Added parameter "support_buildplate_only" for SLA supports.
2019-02-05 11:16:03 +01:00
134dd8aee2
Fix of #1772
2019-02-05 10:18:40 +01:00
c92f823770
Fix for issue #1765 : no end info in SLA png files.
2019-02-05 09:54:21 +01:00
c3340d7bcc
WIP: HiDPI support - 3D scene on Windows / Linux
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HiDPI support on Windows - enabled in manifest.
2019-02-04 21:41:10 +01:00
33ec1cc978
Bumped up version number
2019-02-04 19:11:20 +01:00
cd0ef3e9c6
Updated profiles
2019-02-04 19:10:47 +01:00
1fa9b14adb
Fix build: Stray semicolon
2019-02-04 16:57:11 +01:00
aad50fb56a
Calls to GLCanvas3D::_set_current() made only after the canvas has been initialized
2019-02-04 16:05:54 +01:00