be350a00f0
Reworked the Perl unit / integration tests to use the same Print
...
interface that the application is using. Old interface used just
for the integration tests was removed.
2019-06-20 20:23:05 +02:00
872983ff00
Removed the layer_height_ranges from the Perl bindings and unit tests.
2019-06-20 16:28:37 +02:00
8ff1cdbb3c
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2019-06-20 16:15:26 +02:00
436b9c40fe
Integrated the new layer height spans with configs into the backend.
...
Fixed some compiler warnings.
2019-06-20 16:15:09 +02:00
8e103b6d95
Merge branch 'tm_igl_into_deps'
2019-06-20 13:00:22 +02:00
8e9df09e72
Added "info" tooltip for a LockButton on Manipulation panel ( #2539 )
2019-06-20 12:56:23 +02:00
a73976bc8e
Update default igl dependency to header-only.
2019-06-20 12:54:43 +02:00
11c4b0e7d4
Add some missing methods into the igl patch.
...
Also, make the static igl dep build the default.
2019-06-20 14:15:36 +02:00
161c54097c
Merge remote-tracking branch 'origin/master' into ys_bugfixing
2019-06-19 16:32:40 +02:00
80d8c8d100
Fixed wxEVT_CHAR handling for DoubleSlider
2019-06-19 16:28:56 +02:00
6ec5dfd432
Fix for debug build on Visual Studio
2019-06-19 16:23:53 +02:00
9cf93dafc8
Building igl statically and moving to the dep scripts
...
Fixing dep build script on Windows and removing some warnings.
Use bundled igl by default.
Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
2019-06-19 14:52:55 +02:00
67271943d4
Eliminate magic constant
2019-06-19 13:19:11 +02:00
704e206108
Merge branch 'tm_rotcalipers'
2019-06-19 13:11:18 +02:00
b003ce69d8
Fix for issue #2536
2019-06-19 12:04:11 +02:00
90de7e267b
Merge branch 'master' into tm_rotcalipers
2019-06-19 11:07:21 +02:00
aa9b3bc34e
Fixed flickering of 3D view when moving objects on NVIDIA graphic cards
2019-06-19 11:05:34 +02:00
2d59acf2ec
Fix build on vs2013
...
Fix 2 for vs2013
2019-06-19 10:18:51 +02:00
fd501f6d75
Merge branch 'tm_sla_printer_mirror'
2019-06-18 17:58:23 +02:00
e61981f332
Merge branch 'tm_ui_jobs'
2019-06-18 17:55:56 +02:00
259f7ab35e
Merge branch 'master' into tm_sla_printer_mirror
2019-06-18 17:42:10 +02:00
dab9109a7d
Merge branch 'master' into tm_ui_jobs
2019-06-18 16:26:56 +02:00
eb59c231f2
Apply fixes for the ui jobs.
...
- Localization
- Mutual exclusion (ExclusiveJobGroup), only one UI job can run at a time, and background processing is stopped
- m_range not used for finalization anymore
- stop_jobs called before Window is closed
2019-06-18 16:24:30 +02:00
a7ff1e9d67
#2528 - New project command automatically switches to 3D editor view
2019-06-18 14:45:10 +02:00
d179b5f56b
Merge remote-tracking branch 'origin/master' into tm_ui_jobs
2019-06-18 12:16:24 +02:00
7ccd8a42fa
Fixed DoubleSlider manipulation from Preview scene
2019-06-18 11:40:26 +02:00
0f1b49381b
Merge remote-tracking branch 'remotes/origin/ys_new_features'
2019-06-18 10:01:29 +02:00
94ae371a06
Merge remote-tracking branch 'remotes/origin/ys_bugfixing'
2019-06-18 09:57:55 +02:00
06de3c0d6e
A bit of documentation of the mirroring and reset buttons at the side panel.
2019-06-18 09:57:07 +02:00
d7af37b47b
Merge remote-tracking branch 'remotes/origin/lm_reset_buttons'
2019-06-18 09:33:33 +02:00
7667540d06
Merge branch 'vb_admesh_fix'
2019-06-18 08:54:50 +02:00
6e0ed35caa
Extended the error message when the G-code cannot be copied to the SD card
2019-06-18 08:54:28 +02:00
3144bd5ae4
#2506 - Fixed crash while manually editing SLA supports
2019-06-18 08:53:13 +02:00
36572d0577
Check a possibility to load SLA project if there is at least one multi-part object on the bed
2019-06-17 17:04:19 +02:00
4b3c5f32b2
Fixed SPE 957 - Impossible to add a part by "Load..." to an object, if the object has some instances
2019-06-17 15:33:58 +02:00
5df6b21374
Merge remote-tracking branch 'origin/master' into ys_bugfixing
2019-06-17 14:02:43 +02:00
eec6774243
Merge remote-tracking branch 'origin/master' into ys_new_features
2019-06-17 13:50:12 +02:00
8df8737519
Select edited layer after changing instead of "Layers" selection, if editing was in "Layer" mode
2019-06-17 13:46:56 +02:00
12541c203b
Fixed selection after layers deleting
2019-06-17 13:09:11 +02:00
ab7a9503aa
Warning hunt session followup
2019-06-17 10:05:46 +02:00
48ed42644e
Fixed functions declaration template<class Tf> inline constexpr coord_t scaled(Tf val) and template<class Tf> inline constexpr Tf unscaled(coord_t val) to use constexpr on versions of Visual Studio which support it
2019-06-17 09:28:41 +02:00
bd85970adf
Warning hunt session.
2019-06-14 18:17:17 +02:00
c75d35190f
Removed unnecessary copy / move constructors / assignment operators.
2019-06-14 15:47:40 +02:00
4b8ab92630
Reset buttons: synchronization of instances/volumes
2019-06-14 15:28:09 +02:00
0610d209ed
Reset buttons - fixed rotation of instances with multiple volumes
...
Mirroring buttons now hide where appropriate
2019-06-14 15:28:09 +02:00
e9b7479a7b
Added mirroring buttons into object manipulation panel
2019-06-14 15:03:42 +02:00
a4d0632a05
Added transformation reset buttons in object manipulation panel
2019-06-14 15:03:42 +02:00
93505406b3
Fix of admesh import due to boost::pool::destroy taking O(n).
...
Why on earth?!
2019-06-14 11:07:07 +02:00
d642517843
Layers editing overlay rendering modified to use a texture drawn on a quad lying in a plane parallel to the camera viewport
2019-06-14 10:55:56 +02:00
04b31c12d8
Re-enable high power graphics card on Windows.
...
This is a regression issue against 1.41.3
2019-06-13 17:42:55 +02:00