Commit Graph

8270 Commits

Author SHA1 Message Date
daf5ac8c7a Commented and integrated new pad wall triangulation 2019-02-14 11:23:43 +01:00
0b57bac44c Refactored version of the wall triangulation algorithm, initial integration. 2019-02-13 18:22:00 +01:00
caf03a2c27 Working proof-of-concept for manual triangulation of pad walls. 2019-02-13 16:44:48 +01:00
b31b8b606c Merge branch 'master' into tm_pad_speedup 2019-02-06 09:56:09 +01:00
aef1d12280 doc: Add SLIC3R_WX_STABLE to Linux build doc #1779 2019-02-06 09:23:20 +01:00
8d9cc5ec19 Fix of mouse wheel scrolling over the variable layer height bar
with OSX Retina rendering.
2019-02-06 08:44:06 +01:00
6ef5404dce Fixed compilation on OSX 2019-02-05 21:26:52 +01:00
112f39830e Fixed missing include 2019-02-05 21:05:31 +01:00
0ed4a4dea5 Fixed last buggy commit. 2019-02-05 20:54:01 +01:00
5eadf35902 Polished up the tesselator. 2019-02-05 20:49:09 +01:00
93d25d0032 Added the new Tesselate.cpp/hpp 2019-02-05 20:24:25 +01:00
44487a1841 Improved stability (fixed crashes) of the Cut by plane function by
replacing the cut triangulation with freeglu tesselator.
Added performance tracing output of the Cut by plane function.
Added wait cursor to split to parts / objects, object cut, save to AMF/3MF.
2019-02-05 20:23:24 +01:00
d74c4a0fb6 Updated GLCanvas3D to use the tesselator through libslic3r 2019-02-05 19:45:52 +01:00
06ed5fca31 Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-02-05 18:14:27 +01:00
653faaadf5 WIP Added libtess library extracted from
https://cgit.freedesktop.org/mesa/glu/
The library is stable (it should be, since it is in use since 1994),
but it is not thread safe: Its callbacks do not receive any pointer
to a context.
2019-02-05 18:14:07 +01:00
d9ca237d46 Fix usage of CallAfter vs modal dialogs in slic3r.cpp, fix #1778 2019-02-05 18:13:48 +01:00
8ec618376e Merge branch 'tm_pad_speedup' 2019-02-05 16:37:31 +01:00
4730d9192d Simplifying individual slices in base_plate 2019-02-05 16:14:04 +01:00
f38cfd6fd5 Fixed OpenGL assert on MESA OpenGL driver due to anisotropic texture filtering not supported 2019-02-05 14:02:48 +01:00
5cbaa6eda8 Added parameter "support_buildplate_only" for SLA supports. 2019-02-05 11:16:03 +01:00
134dd8aee2 Fix of #1772 2019-02-05 10:18:40 +01:00
c92f823770 Fix for issue #1765 : no end info in SLA png files. 2019-02-05 09:54:21 +01:00
c3340d7bcc WIP: HiDPI support - 3D scene on Windows / Linux
HiDPI support on Windows - enabled in manifest.
2019-02-04 21:41:10 +01:00
33ec1cc978 Bumped up version number 2019-02-04 19:11:20 +01:00
cd0ef3e9c6 Updated profiles 2019-02-04 19:10:47 +01:00
1fa9b14adb Fix build: Stray semicolon 2019-02-04 16:57:11 +01:00
aad50fb56a Calls to GLCanvas3D::_set_current() made only after the canvas has been initialized 2019-02-04 16:05:54 +01:00
b6620bfe87 Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-02-04 15:46:20 +01:00
cccc66dd40 Platform independent delete menus 2019-02-04 15:46:12 +01:00
1a078ee7b9 Code cleanup 2019-02-04 15:25:22 +01:00
96504b77e7 Ctrl+A is handled differently on OSX than on Windows / Linux by wxWidgets 2019-02-04 15:12:24 +01:00
3ad190e127 Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes 2019-02-04 13:03:38 +01:00
d45ea5f186 Fixed assert from update_changed_tree_ui() 2019-02-04 12:57:39 +01:00
12a17ecba4 2nd attempt to fix SPE-807 2019-02-04 12:27:44 +01:00
cf5730c76e Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes 2019-02-04 12:27:17 +01:00
9ec97263e4 Fixed typo. 2019-02-04 12:08:48 +01:00
9527be5ec6 Handle Del, Ctrl+Del, Ctrl+A hot keys in the 3D scene only,
do not bind it through the menu accelerators.
This time the implementation is the same on all platforms.
2019-02-04 12:04:42 +01:00
4d06283fc8 1st attempt to fix SPE-807 2019-02-04 10:06:15 +01:00
bb96446503 Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes 2019-02-04 09:55:48 +01:00
a4331f147b Merge branch 'master' of https://github.com/Prusa3d/Slic3r 2019-02-04 09:38:02 +01:00
38576c4d10 Don't capture Cmd+A on OSX in Canvas, it works throug the menu accelerators. 2019-02-04 09:37:49 +01:00
cff0a25789 Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes 2019-02-04 09:13:57 +01:00
38eaf6b479 Fixed Technologies.hpp file 2019-02-04 09:13:28 +01:00
edd4694699 Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes 2019-02-04 08:36:28 +01:00
8d555e7c31 Model fixing through Netfabb service (Windows only):
Model volumes are now fixed one by one, instances & parameters are maintained,
it is now possible to fix just a single volume of a multi-part object.
2019-02-03 22:14:34 +01:00
2abdfa880c Fixed an error when importing / exporting Config Bundles with
at least one SLA print or SLA material defined.
2019-02-03 20:17:55 +01:00
1484522cd8 Trying to find a reasonable workaround for the single key menu accelerators. 2019-02-03 19:10:20 +01:00
8baf51c654 Trying to convince OSX that we want the Control key to behave as Command
key when accessing OSX machine over VNC from a PC.
2019-02-03 17:57:55 +01:00
bde521db72 On Windows, system and hidden files are now ignored in all file
enumeration loops.
Should fix "desktop.ini still displaying error" #1761
2019-02-03 15:30:37 +01:00
3e34d4ccf5 Removed GLCanvas3D::on_key_down() handler, as it is replaced
by the on_char() handler.
2019-02-03 14:11:09 +01:00