Commit Graph

16014 Commits

Author SHA1 Message Date
tamasmeszaros
dfe53f83ae Fix the build 2021-06-08 11:02:29 +02:00
tamasmeszaros
17ed82b673 Make new split always default if feasible 2021-06-08 10:34:32 +02:00
tamasmeszaros
41c7ff4692 Add parallel version of neighbors index creation, make it default 2021-06-08 10:34:32 +02:00
tamasmeszaros
5aac71c9a3 Improve its_split for large number of parts 2021-06-08 10:34:32 +02:00
tamasmeszaros
04331beb33 Add new (winner) neighbor index based on measurements 2021-06-08 10:34:32 +02:00
tamasmeszaros
c89ef2ee6b Add triangle mesh split to perf comparison 2021-06-08 10:34:32 +02:00
tamasmeszaros
2227d0f1ad Added measuring sandbox for neighbors index creation 2021-06-08 10:34:32 +02:00
tamasmeszaros
1ee724e7ed Corrected mesh split implementation 2021-06-08 10:28:23 +02:00
tamasmeszaros
0ecba516a3 Get rid of Contour3D 2021-06-08 10:28:23 +02:00
tamasmeszaros
c451fc94ba Refactored hollowing backend to use indexed_triangle_mesh 2021-06-08 10:28:23 +02:00
tamasmeszaros
5d85a57ae6 wip on hollowing refactor 2021-06-08 10:27:35 +02:00
tamasmeszaros
997c446a05 SLA backend refactored, except Hollowing 2021-06-08 10:27:35 +02:00
enricoturri1966
cf1731feea Tech ENABLE_ALLOW_NEGATIVE_Z -> Added threshold to detect if an object is sinking 2021-06-08 10:07:47 +02:00
Lukas Matena
55658979b7 Fixed two more locales-related issues
One warning was also fixed
2021-06-07 12:31:41 +02:00
enricoturri1966
d9e9e76467 #6587 - Fixed temporary .gcode file locked by gcode window visualizator while exporting to gcode 2021-06-07 11:54:16 +02:00
rtyr
b251a9ce02 Artillery 0.0.3 Fixed Genius bed size. 2021-06-06 00:24:00 +02:00
Lukas Matena
03c6bdfe9a Fixed a memory leak during locales switching on macOS and
removed frequent locales switching during gcode processing
2021-06-05 07:09:23 +02:00
enricoturri1966
41cbb28062 Remove const_cast<> introduced with 0e3090fb28 2021-06-04 16:53:05 +02:00
rtyr
daadcf26c3 Merge pull request #6592 from trilab3d/master-aqi
Added files for new TRILAB AzteQ printers
2021-06-04 12:12:40 +02:00
enricoturri1966
8480895d40 Remove const_cast<> introduced with 4da8de5f49 2021-06-04 10:23:31 +02:00
Matej Supik
756e9ca836 Added thumbnail for new AzteQ Industrial printer, added AzteQ, AzteQ Plus print pad model. Updated print pad model for DeltiQ printers 2021-06-04 09:49:57 +02:00
Lukas Matena
800f031202 Fixed clipping plane when used with painter gizmos (follow-up of 94877a0) 2021-06-04 09:34:55 +02:00
Vojtech Bubnik
473644a94c Small MMU segmentation optimization 2021-06-04 08:46:02 +02:00
Lukáš Hejl
5e1a9a728f Added name for items in undo/redo stack inside multi-material gizmo. 2021-06-03 18:11:48 +02:00
rtyr
72bde49a2f CR-10 SMART and SERMOON D1 thumbnails 2021-06-03 14:22:58 +02:00
Lukáš Hejl
83b14502a6 Fixed the wrong transformation matrix for "Clipping of view" when is used a printer with multiple extruders. 2021-06-03 08:00:46 +02:00
Vojtech Bubnik
521ef4e17f Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions 2021-06-02 18:25:11 +02:00
YuSanka
392bf4f2d0 Follow-up 7eebd56b5f - fixed a typo
+ added add_negative.svg for dark mode
2021-06-02 14:36:49 +02:00
YuSanka
611b91bc1f Fixed DnD for "Model part" volumes inside the object
Fixed volumes order inside the object
2021-06-02 12:54:56 +02:00
rtyr
83d74673f8 Artillery 0.0.2 - Fixed start g-code. 2021-06-02 12:28:36 +02:00
Vojtech Bubnik
2eba5223fa Removed unnecessary const_cast calls inside Camera. 2021-06-02 12:19:55 +02:00
Vojtech Bubnik
ebcd48a725 Fixing a regression crash in Preset Hints. 2021-06-02 11:28:55 +02:00
Lukáš Hejl
ee70eb4199 Fixed an issue when the option "Inner brim only" doesn't generate brim inside the object in some cases, and issue that top-level brim was ignoring an offset around the object without a brim.
Also, some possible warnings were fixed.
2021-06-02 10:33:16 +02:00
Yuri D'Elia
bc6419dfb3 Add <cfloat> for missing DBL_MAX declaration (#6582)
Fixes build on linux/gcc10.
2021-06-01 19:54:53 +02:00
Vojtech Bubnik
46b8497a08 VertexFaceIndex: vertex index to incident face indices built for
indexed_triangle_set.
2021-06-01 19:30:26 +02:00
David Kocik
13c684f87b Merge branch 'dk_injection' 2021-06-01 13:52:34 +02:00
David Kocik
01a53868e0 Remove unused include_directory in cmake 2021-06-01 13:52:02 +02:00
rtyr
5ff4ac8fd0 Improved SL1 thumbnail. 2021-06-01 12:52:09 +02:00
Vojtech Bubnik
54b4459a29 Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions 2021-06-01 12:46:37 +02:00
Vojtech Bubnik
1fa790789c Fix of previous commit: Mixed up ClipperLib::pftPositive and pftNonZero 2021-06-01 12:33:14 +02:00
enricoturri1966
1a9b72eb5e Show sequential print clearance regions when Move/Rotate/Scale gizmos are active 2021-06-01 11:36:12 +02:00
Vojtech Bubnik
5681489621 Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions 2021-06-01 11:19:53 +02:00
Vojtech Bubnik
5088e36995 PrintRegion refactoring: Fixed a crash when an object is moved from outside
the print bed inside and it becomes printable.
2021-06-01 11:12:55 +02:00
Vojtech Bubnik
cc170585ec -fno-omit-frame-pointer disabled for Windows ASAN builds 2021-06-01 11:12:14 +02:00
Vojtech Bubnik
da95f2a753 New parameter "Slicing Mode" for supporting 3DLabPrint airplane models.
S3D's strategy for merging self intersecting models is "Even / Odd"
which PrusaSlicer now supports as an alternative to "Positive" rule.
Also added a "Close Holes" option to fill in all internal structures.
3D-Labprint Models aren't sliceable (till years) #3062 #3708
2021-06-01 11:10:12 +02:00
rtyr
a0d32ffbac 0.0.17 Updated start g-code. Added specific start g-code for straingauge printers.
Improved output filename format. Added filament profile.
2021-06-01 09:02:47 +02:00
rtyr
d0c4f69359 Version bumped to 0.0.17 2021-06-01 09:01:45 +02:00
rtyr
b08142587a Merge pull request #6572 from pmjdebruijn/creality
CR6 series strain gauge start_gcode (#6527)
2021-06-01 08:54:28 +02:00
enricoturri1966
862eac6589 Changed logic to avoid saving a project while a gizmo is in editing mode 2021-06-01 08:32:58 +02:00
Lukas Matena
6d2677e6fa Wipe tower: use normal retraction when moving to the tower, not toolchange retraction
This does not make sense, there is always an unretraction when the head arrives at the tower.
2021-05-31 21:23:03 +02:00