f09bed32b6
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2020-02-03 15:48:56 +01:00
03680bb014
Follow-up of 3a99b23ec7 -> F5 accelerator added also to objects list
2020-02-03 15:47:09 +01:00
6a2604cfe0
Merge branch 'lm_drilling_backend_rebased'
2020-02-03 15:46:02 +01:00
227cc4dc33
Fixed conflicts after merge
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slaposHollowing was divided into slaposHollowing and slaposDrillHoles on master
This commit takes this into account on the code that was merged from lm_drilling_backend_rebased
2020-02-03 15:42:54 +01:00
a1d4dab999
Merge branch 'master' into lm_drilling_backend_rebased
2020-02-03 15:20:16 +01:00
d407fda433
Hollowing gizmo - controls layout improvements
2020-02-03 15:17:18 +01:00
79da3a95e1
Clipping plane is now common for Hollowing and SLA supports gizmos
2020-02-03 15:17:18 +01:00
f28d0ebc18
Implemented reload of original mesh volume in case the SLA hollowing
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step is no more valid.
2020-02-03 15:17:18 +01:00
8453c88482
Cut Gizmo -> added movements using arrow keys:
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Up arrow = increase Z by 1mm
Down arrow = decrease Z by 1mm
2020-02-03 15:00:49 +01:00
c09091c407
Rotate Gizmo -> added rotations using arrow keys:
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Left arrow = 90 degrees around Z axis CCW
Right arrow = 90 degrees around Z axis CW
Up arrow = 45 degrees around Z axis CCW
Down arrow = 45 degrees around Z axis CW
2020-02-03 14:51:25 +01:00
9d55121695
Move Gizmo -> added movements using arrow keys:
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Left arrow = decrease X by 1mm
Right arrow = increase X by 1mm
Up arrow = increase Y by 1mm
Down arrow = decrease Y by 1mm
2020-02-03 14:39:16 +01:00
73f69f3387
Speed up of libigl SelfIntersectMesh:
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The test for intersection of two triangles sharing a common edge
has been optimized to reject non-overlaping triangles with
the least amount of exact arithmetics predicates.
Cherry pick of
d367762468
2020-02-03 14:01:35 +01:00
992a0c3d7a
remove duplicate string_printf
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#3594 , #3592
2020-02-03 11:19:11 +01:00
8aec5f6726
string_printf Wformat-security hack #
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#3594 , #3592
2020-02-03 11:09:54 +01:00
e50825ce05
missing includes
2020-02-03 10:13:15 +01:00
5b103116c5
Added missed include under OSX
2020-02-03 09:24:58 +01:00
3f7ebee396
ObjectDataViewModel is extracted from wxExtentions to the separated file
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+ parse_color function is moved to BitmapCache from PresetBundle
2020-02-02 22:22:40 +01:00
eb6e0c06e4
Mark a tick as a conflict, if it has a ToolChange to the same extruder
2020-02-02 21:20:48 +01:00
438f4fd1aa
Fixed build under OSX
2020-02-02 19:40:00 +01:00
be92e10985
Added missed include for OSX
2020-01-31 21:03:17 +01:00
1472ad9b14
To fix blurred icons under OSX there is implemented PresetBitmapComboBox, derived from wxBitmapComboBox,
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which now will be used for preset choosers on sidebar a preset tabs.
+ for BitmapCache class added m_scale used for correct scaling of SVG images on Retina displays
+ some code clearing from unused functions or function's parameters
2020-01-31 16:57:45 +01:00
378321231f
Fix of tripping glAssert after switching to Preview on Linux/GTK2
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(fix suggested and thus approved by @enricoturri1966)
2020-01-31 14:50:37 +01:00
61e9cb0f72
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2020-01-31 12:15:14 +01:00
3a99b23ec7
#3580 - Added menu item 'Edit/Reload from disk' and F5 key acceleration to reload the entire plater
2020-01-31 12:15:04 +01:00
36e92b0141
Put hole drilling into separate step
2020-01-31 08:58:21 +01:00
7f476f38b9
[refactor] Move remaining utility functions into sla_test_utils
2020-01-31 08:56:46 +01:00
4bc4e347fb
Fixed a crash during cut (typo introduced in 645f13a)
2020-01-31 08:54:41 +01:00
9ef65b23d8
Implemented loading of hollowed SLA mesh into the scene
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in place of the normal mesh.
WIP: The code is inefficient (it does not store the timestamp
of the hollowed mesh, therefore it refreshes the hollowed mesh on each
scene update) and if the hollowing gets invalidated, the original mesh
is currently not being reloaded and the hollowed mesh is still visible.
2020-01-30 17:58:49 +01:00
a6f7fc93f4
Gizmo updates - forget everything about the loaded mesh when an object is deselected
2020-01-30 15:26:23 +01:00
570f77cbdc
Implemented DnD for objects inside ObjectList
2020-01-30 15:01:47 +01:00
4f43c6d3f8
SlaSupports gizmo - most of updating now assumes that common data struct is updated properly
2020-01-30 14:31:52 +01:00
08dcbd0271
Hollowing gizmo - most of updating now assumes that common data struct is updated properly
2020-01-30 14:31:39 +01:00
1278aabf3e
Fixed some compiler warnings.
2020-01-30 13:00:51 +01:00
d590d5cad8
Created Creality.idx
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bumped up the version number for Creality.ini
2020-01-30 13:00:26 +01:00
c5fa400208
Fixed regression of 71fa411100
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where the PrintObject bounding box was not invalidated correctly
when the transformation matrices of instances changed.
Also refactored PrintObject::size() for const correctness.
2020-01-30 12:22:30 +01:00
b0aa937215
Trying to improve drilling stability by handling CGAL exceptions
2020-01-29 15:57:49 +01:00
e679bcced6
Follow-up of 17a6b696e7 -> Fixed missing imgui window size initialization
2020-01-29 15:40:56 +01:00
da3cb30b7c
Follow-up of 17a6b696e7 -> Fixed build when tech ENABLE_6DOF_CAMERA is disabled
2020-01-29 14:44:03 +01:00
7156ed9987
Remove redundant code
2020-01-29 14:13:21 +01:00
b41c6d7d64
Refuse to drill a broken mesh
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Hole parameters defaults and limits changed a bit
2020-01-29 14:07:12 +01:00
f7f1e2ce42
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2020-01-29 12:09:34 +01:00
17a6b696e7
Workaround to fix SPE-1082 + refactoring of 6 dof camera
2020-01-29 12:08:38 +01:00
3f73261fdb
Fixed transformation of the hollowed mesh to be used at frontend
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Common gizmos data update is called from GLGizmoManager
2020-01-29 10:08:26 +01:00
46fdce1169
SLA gizmos can now fetch hollowed and drilled mesh from the backend
2020-01-29 10:08:26 +01:00
76927ce399
REVERT LATER: TEMPORARILY MANGLED reload_scene FUNCTION
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This commit horribly cripples reload_scene function just to update volumes in scene so that Hollowing and SLASupport gizmos can be updated to the new logic
It should be later reverted and the same be achieved in a better way
2020-01-29 10:07:59 +01:00
5ae2f8a467
Function sla_trafo made accessible from outside SLAPrint.cpp unit
2020-01-29 10:07:10 +01:00
d45744b7bb
Typo fix for a38735b4ae
2020-01-28 16:40:31 +01:00
cd2973fad3
Typo fix for a38735b4ae
2020-01-28 16:23:55 +01:00
a38735b4ae
More fix of svg icons scaling under OSX (to avoid icon's blurring)
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+ some code cleaning from unused text
2020-01-28 16:17:51 +01:00
6988752d05
Re-apply fix for Win32
2020-01-28 15:24:23 +01:00