Commit Graph

28989 Commits

Author SHA1 Message Date
fa68f7653e Show (non-exact) halftone preview in 3d object view 2026-05-18 12:57:59 +01:00
591e7b940f Don't clear texture mapping zones when switching between printers 2026-05-18 08:13:59 +01:00
d37697d492 Add texture mapping halftone mode 2026-05-18 07:59:37 +01:00
1dd0532026 Add dithering option (experimental) 2026-05-18 04:11:51 +01:00
6a3e29b21c Stop unpainted triangles getting set when using filament remap (region painting) 2026-05-17 13:19:23 +01:00
396cca82bb Add 'paint by color' utility. Add minimum visibility offset 2026-05-17 10:38:45 +01:00
c26d06125d Update README.md 2026-05-17 06:11:13 +01:00
372496d10f Also remap filament region painting to new mesh when Repair/Simplify/Cut tools are used 2026-05-17 05:31:36 +01:00
b60e841cc7 Update default profiles 2026-05-17 00:16:41 +01:00
47f8d15e0b Update unit tests in Github workflow 2026-05-16 22:49:50 +01:00
a1b37455f3 Update Github workflow to publish release even if not all platform builds succeed 2026-05-16 11:00:17 +01:00
a01ec22be4 Update README.md 2026-05-16 08:47:15 +01:00
a0b522628a Update Github workflow to use sccache for linux builds 2026-05-16 08:44:02 +01:00
53164d063b Make sure expected_line_width_mm is stored when using image projection 2026-05-16 04:22:46 +01:00
281f81d1c7 Fix prime tower edge case bug 2026-05-16 03:17:03 +01:00
277e0f83c2 Fix image projection artifacts when using auto-generated UV maps on thin lowpoly cube 2026-05-16 02:59:59 +01:00
1692778cda Make sure mismatched filament warning shows even if volume slicing result is re-used. Improve channel matching when using raw offset atlas data. 2026-05-16 01:34:51 +01:00
0bad0d4fd4 Warn if loaded raw offset atlas uses different min/max line widths than the slicer is using 2026-05-15 22:56:35 +01:00
e8c305e4cd Use Oklab when auto-selecting filament colors 2026-05-15 21:27:12 +01:00
8a550bb513 Update README.md 2026-05-15 10:45:52 +01:00
5775c81167 Update README.md 2026-05-15 05:34:08 +01:00
9da925fa52 Make sure projected image isn't overwritten by non-visible triangles when using imported obj with overlapping UV regions 2026-05-13 10:13:37 +01:00
cf129f9ded Stop commit hash being a global compiler definition to reduce build time 2026-05-13 04:41:33 +01:00
aea4282633 Map model colors to new mesh after using 'Fix Model' or Cut tool 2026-05-13 04:10:30 +01:00
7066faa9d7 Add Text mode to image projection panel 2026-05-13 00:55:44 +01:00
f473f3e7f1 Add 'Preserve aspect ratio' option for prime tower textures 2026-05-12 20:33:08 +01:00
ec0d6406e9 Make extrusion calculation more accurate when positions are shifted. Enable pressure advance by default 2026-05-12 19:47:50 +01:00
b3622f5f9e Improve simulated color preview accuracy on low-overhang areas. Remove sagging ratio limit 2026-05-12 18:30:32 +01:00
10c338fe38 Update naming in github workflow releases. Update README.md to link to releases page 2026-05-12 06:48:24 +01:00
a7ba31adea Update Github workflow so macos and windows builds can run separately 2026-05-12 05:17:25 +01:00
0e724d1801 Update Github workflow to auto-publish release 2026-05-12 03:55:03 +01:00
be63704600 Add sccache to Github workflow build 2026-05-12 03:21:18 +01:00
d7c66ac575 Move version number to separate file so CMake doesn't reconfigure when it changes 2026-05-12 03:05:55 +01:00
fdbbf5f135 Update Github workflows 2026-05-12 02:22:30 +01:00
8c7a3b55bb Update README.md and change new version link 2026-05-12 01:59:18 +01:00
643a39976d Allow changing object background color in true color painting panel 2026-05-11 22:33:00 +01:00
122196730f Preserve existing image/RGBA color data on texture mapping zones when converting from region painting 2026-05-11 21:32:57 +01:00
9468e8b335 Add 'Paint by slope' dialog in region painting panel 2026-05-11 18:15:44 +01:00
1de6aec92d When opening true color painting panel, generate RGBA conversion in background so UI doesn't lag 2026-05-11 02:59:06 +01:00
2dc5c697bc Add destructive color region painting conversion buttons to manage data dialog 2026-05-11 01:57:39 +01:00
f27801b4ef Add controls to allow resizing image textures, and simplifying RGBA data 2026-05-11 01:27:44 +01:00
4b33dae806 Preserve model textures and remap them to the new mesh when 'simplify model' is used 2026-05-10 21:45:01 +01:00
aecead1f8c Auto-assign a texture mapping zone to objects when 3mf color region data is cleared in the manage color data dialog 2026-05-10 17:44:37 +01:00
7667cd8c96 Allow manually generating a new UV map for image data 2026-05-10 17:21:42 +01:00
5823c83691 Generate lower resolution color preview first when 'preview result colors' is enabled 2026-05-10 08:24:59 +01:00
d7603ed561 Update README.md 2026-05-10 07:27:09 +01:00
6952711491 Hide other objects when image projection panel is open. Prevent projecting on back face when using section view (unless pass through model is enabled) 2026-05-10 06:39:16 +01:00
0aed75461f Show texture on prime tower mesh preview 2026-05-10 05:00:44 +01:00
346d40ba24 Add section view in image projection panel 2026-05-09 23:20:53 +01:00
57cd99b950 More work on Seam Hiding 2026-05-09 22:19:07 +01:00