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fa68f7653e
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Show (non-exact) halftone preview in 3d object view
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2026-05-18 12:57:59 +01:00 |
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591e7b940f
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Don't clear texture mapping zones when switching between printers
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2026-05-18 08:13:59 +01:00 |
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d37697d492
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Add texture mapping halftone mode
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2026-05-18 07:59:37 +01:00 |
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1dd0532026
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Add dithering option (experimental)
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2026-05-18 04:11:51 +01:00 |
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6a3e29b21c
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Stop unpainted triangles getting set when using filament remap (region painting)
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2026-05-17 13:19:23 +01:00 |
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396cca82bb
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Add 'paint by color' utility. Add minimum visibility offset
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2026-05-17 10:38:45 +01:00 |
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c26d06125d
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Update README.md
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2026-05-17 06:11:13 +01:00 |
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372496d10f
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Also remap filament region painting to new mesh when Repair/Simplify/Cut tools are used
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2026-05-17 05:31:36 +01:00 |
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b60e841cc7
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Update default profiles
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2026-05-17 00:16:41 +01:00 |
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47f8d15e0b
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Update unit tests in Github workflow
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2026-05-16 22:49:50 +01:00 |
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a1b37455f3
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Update Github workflow to publish release even if not all platform builds succeed
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2026-05-16 11:00:17 +01:00 |
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a01ec22be4
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Update README.md
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2026-05-16 08:47:15 +01:00 |
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a0b522628a
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Update Github workflow to use sccache for linux builds
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2026-05-16 08:44:02 +01:00 |
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53164d063b
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Make sure expected_line_width_mm is stored when using image projection
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2026-05-16 04:22:46 +01:00 |
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281f81d1c7
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Fix prime tower edge case bug
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2026-05-16 03:17:03 +01:00 |
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277e0f83c2
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Fix image projection artifacts when using auto-generated UV maps on thin lowpoly cube
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2026-05-16 02:59:59 +01:00 |
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1692778cda
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Make sure mismatched filament warning shows even if volume slicing result is re-used. Improve channel matching when using raw offset atlas data.
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2026-05-16 01:34:51 +01:00 |
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0bad0d4fd4
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Warn if loaded raw offset atlas uses different min/max line widths than the slicer is using
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2026-05-15 22:56:35 +01:00 |
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e8c305e4cd
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Use Oklab when auto-selecting filament colors
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2026-05-15 21:27:12 +01:00 |
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8a550bb513
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Update README.md
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2026-05-15 10:45:52 +01:00 |
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5775c81167
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Update README.md
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2026-05-15 05:34:08 +01:00 |
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9da925fa52
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Make sure projected image isn't overwritten by non-visible triangles when using imported obj with overlapping UV regions
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2026-05-13 10:13:37 +01:00 |
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cf129f9ded
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Stop commit hash being a global compiler definition to reduce build time
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2026-05-13 04:41:33 +01:00 |
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aea4282633
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Map model colors to new mesh after using 'Fix Model' or Cut tool
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2026-05-13 04:10:30 +01:00 |
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7066faa9d7
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Add Text mode to image projection panel
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2026-05-13 00:55:44 +01:00 |
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f473f3e7f1
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Add 'Preserve aspect ratio' option for prime tower textures
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2026-05-12 20:33:08 +01:00 |
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ec0d6406e9
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Make extrusion calculation more accurate when positions are shifted. Enable pressure advance by default
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2026-05-12 19:47:50 +01:00 |
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b3622f5f9e
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Improve simulated color preview accuracy on low-overhang areas. Remove sagging ratio limit
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2026-05-12 18:30:32 +01:00 |
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10c338fe38
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Update naming in github workflow releases. Update README.md to link to releases page
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2026-05-12 06:48:24 +01:00 |
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a7ba31adea
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Update Github workflow so macos and windows builds can run separately
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2026-05-12 05:17:25 +01:00 |
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0e724d1801
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Update Github workflow to auto-publish release
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2026-05-12 03:55:03 +01:00 |
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be63704600
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Add sccache to Github workflow build
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2026-05-12 03:21:18 +01:00 |
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d7c66ac575
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Move version number to separate file so CMake doesn't reconfigure when it changes
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2026-05-12 03:05:55 +01:00 |
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fdbbf5f135
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Update Github workflows
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2026-05-12 02:22:30 +01:00 |
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8c7a3b55bb
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Update README.md and change new version link
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2026-05-12 01:59:18 +01:00 |
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643a39976d
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Allow changing object background color in true color painting panel
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2026-05-11 22:33:00 +01:00 |
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122196730f
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Preserve existing image/RGBA color data on texture mapping zones when converting from region painting
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2026-05-11 21:32:57 +01:00 |
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9468e8b335
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Add 'Paint by slope' dialog in region painting panel
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2026-05-11 18:15:44 +01:00 |
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1de6aec92d
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When opening true color painting panel, generate RGBA conversion in background so UI doesn't lag
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2026-05-11 02:59:06 +01:00 |
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2dc5c697bc
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Add destructive color region painting conversion buttons to manage data dialog
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2026-05-11 01:57:39 +01:00 |
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f27801b4ef
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Add controls to allow resizing image textures, and simplifying RGBA data
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2026-05-11 01:27:44 +01:00 |
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4b33dae806
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Preserve model textures and remap them to the new mesh when 'simplify model' is used
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2026-05-10 21:45:01 +01:00 |
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aecead1f8c
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Auto-assign a texture mapping zone to objects when 3mf color region data is cleared in the manage color data dialog
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2026-05-10 17:44:37 +01:00 |
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7667cd8c96
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Allow manually generating a new UV map for image data
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2026-05-10 17:21:42 +01:00 |
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5823c83691
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Generate lower resolution color preview first when 'preview result colors' is enabled
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2026-05-10 08:24:59 +01:00 |
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d7603ed561
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Update README.md
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2026-05-10 07:27:09 +01:00 |
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6952711491
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Hide other objects when image projection panel is open. Prevent projecting on back face when using section view (unless pass through model is enabled)
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2026-05-10 06:39:16 +01:00 |
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0aed75461f
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Show texture on prime tower mesh preview
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2026-05-10 05:00:44 +01:00 |
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346d40ba24
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Add section view in image projection panel
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2026-05-09 23:20:53 +01:00 |
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57cd99b950
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More work on Seam Hiding
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2026-05-09 22:19:07 +01:00 |
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