Commit Graph

88 Commits

Author SHA1 Message Date
fa68f7653e Show (non-exact) halftone preview in 3d object view 2026-05-18 12:57:59 +01:00
f473f3e7f1 Add 'Preserve aspect ratio' option for prime tower textures 2026-05-12 20:33:08 +01:00
6952711491 Hide other objects when image projection panel is open. Prevent projecting on back face when using section view (unless pass through model is enabled) 2026-05-10 06:39:16 +01:00
0aed75461f Show texture on prime tower mesh preview 2026-05-10 05:00:44 +01:00
3cc3cba664 Tweaks to UI in filament calibration panel. Update 3d preview when objects with 2d gradients are rotated 2026-05-08 16:48:24 +01:00
8f898cc6ea Include base filament ID in visual signature (so texture preview rebuilds on change) 2026-05-08 13:08:10 +01:00
dd2c0f9b29 Show original model texture while simulated colors are being generated 2026-05-06 19:09:50 +01:00
303ec41cb2 Prevent calculating simulated result colors on main thread 2026-05-06 18:01:46 +01:00
c1d5c06744 Working on prime tower compatibility with texture mapping zones. Prevent g-code automatically being invalidated the first time the plate is sliced 2026-05-06 18:01:44 +01:00
988718a091 Prime tower preview fixes 2026-05-06 18:01:44 +01:00
61a1c232c5 Fix crash in 3d preview 2026-05-06 18:01:44 +01:00
1134d45530 Work on 3d preview. Fix 3mf texture loading 2026-05-06 18:01:44 +01:00
9923664212 Fix 3mf loading and 3d preview rendering 2026-05-06 18:01:44 +01:00
a9dc1858b1 5050041d8 Paint texture mapping regions automatically when using image projection mode. Work on UV map auto-generation 2026-05-06 18:01:43 +01:00
f8338a498a ed0bfe742 Allow loading a front and back prime tower image. Show prime tower even if only one filament ID is used (if it uses multiple real filaments) - Show 3d preview of prime tower image texture 2026-05-06 18:01:43 +01:00
6222bd0f23 c764fd19c New color data format for 3d models, full color painting, image projection to model surface 2026-05-06 18:01:42 +01:00
33325df15d Merge ImageMap into mainline OrcaSlicer (up to aa9c2501e) 2026-05-02 11:50:23 +01:00
3e4af2c723 WIP: Add native Wayland support for Linux (#13197)
* Add runtime display backend detection for Wayland support

Add LinuxDisplayBackend utility to detect X11 vs Wayland at runtime
using GDK_IS_X11_DISPLAY / GDK_IS_WAYLAND_DISPLAY macros. This is
the foundation for removing the forced GDK_BACKEND=x11 and enabling
native Wayland support.

- New files: LinuxDisplayBackend.hpp/.cpp with get_linux_display_backend(),
  is_running_on_wayland(), and is_running_on_x11()
- Propagate wxHAVE_GDK_X11 / wxHAVE_GDK_WAYLAND from FindGTK3.cmake
  as compile definitions to libslic3r_gui
- No-op on non-Linux platforms (returns Unknown / false)

* Fix Phase 1 code quality: pragma once, source ordering, static cache

* Make X11 initialization conditional for Wayland support

Remove the unconditional GDK_BACKEND=x11 force that blocked native
Wayland. Replace with conditional logic:

- EGL safety fallback: re-force X11 only when wxUSE_GLCANVAS_EGL is
  off and WAYLAND_DISPLAY is set, with a warning log
- XInitThreads() only called when DISPLAY is set (X11 in use)
- __GLX_VENDOR_LIBRARY_NAME only set when DISPLAY is present (GLX-specific)
- WEBKIT_DISABLE_COMPOSITING_MODE only set under XWayland (both
  DISPLAY and WAYLAND_DISPLAY present)
- Guard X11/Xlib.h include with __has_include for robustness
- Restore display validation to accept either DISPLAY or WAYLAND_DISPLAY

This is Phase 2 of the Wayland support plan.

* Fix Phase 2: safer EGL macro check, add clarifying comments

* Add GLAD2 library and replace GLEW linkage in build system

Set up GLAD2 as a static library to replace GLEW for OpenGL loading.
GLAD2 supports both GLX and EGL, which is required for Wayland support.

- Create src/glad/ with pre-generated GLAD2 sources (GL 4.6 compat)
- Add src/glad/CMakeLists.txt building glad as a static library
- Wire glad into src/CMakeLists.txt before libvgcode
- Modify libvgcode to use shared glad for GL path (keeps local copy
  only for GLES2/Emscripten) to avoid duplicate symbol conflicts
- Replace GLEW::GLEW with glad in libslic3r_gui link libraries

Note: GLEW is kept in deps for OpenCSG. Code migration from GL/glew.h
to glad/gl.h headers will follow in Phase 3B+3C.

* Fix Phase 3A+3D: libvgcode GLAD include, dead files, dlopen dep, OpenGL link var

* Migrate from GLEW to GLAD: replace headers and API calls across codebase

Replace all #include <GL/glew.h> with <glad/gl.h> across 49 source files.
Migrate GLEW API calls to GLAD equivalents:
- glewInit/glewExperimental -> gladLoaderLoadGL()
- GLEW_EXT_* / GLEW_ARB_* extension checks -> GLAD_GL_EXT_* / GLAD_GL_ARB_*
- Remove GLEW-specific EGL/GLX mismatch #error guards (not needed with GLAD)
- Replace unavailable EXT symbols with core GL equivalents in
  GLCanvas3D.cpp (GL_MAX_SAMPLES, glRenderbufferStorageMultisample,
  glBlitFramebuffer, GL_READ/DRAW_FRAMEBUFFER)
- Update log messages from glewInit to gladLoadGL

* Fix Phase 3B+3C: remove GLEW find, clean EXT symbols, update attribution

- Remove find_package(GLEW) block from root CMakeLists.txt since GLEW
  is no longer linked by any main application code
- Remove "glew" from SLIC3R_STATIC option description
- Replace all remaining EXT framebuffer symbols with core equivalents
  in render_thumbnail_framebuffer_ext and _rectangular_selection_picking_pass
- Update AboutDialog credits from GLEW to GLAD

* Enable EGL in wxWidgets and add runtime GLX/EGL selection for Wayland

- Set wxUSE_GLCANVAS_EGL=ON in wxWidgets build and Flatpak manifest
- Add PreferGLX() call on X11 sessions for driver compatibility
- Remove Phase 2 safety fallback (EGL is now always compiled in)
- Guard SwapBuffers against hidden canvases to prevent Wayland stalls

* Fix Phase 4: move PreferGLX to app startup, fix FPS counter guard

Move wxGLCanvas::PreferGLX() from OpenGLManager::create_wxglcanvas()
(static initializer) to GUI_App::on_init_inner() before any wxGLCanvas
is constructed. This prevents a race where SkipPartCanvas could trigger
wxGLBackend::Init() before the GLX preference is set. The new location
also adds explicit is_running_on_wayland() detection with a warning for
unknown backends.

Move increment_fps_counter() inside the IsShownOnScreen() guard so FPS
is only counted when a frame is actually swapped.

* Update GLFW from 3.3.7 to 3.4 for runtime Wayland/X11 backend selection

Replace the compile-time GLFW_USE_WAYLAND flag (which locked to a single
backend) with GLFW 3.4's GLFW_BUILD_WAYLAND + GLFW_BUILD_X11 flags that
build both backends and auto-select at runtime based on the available
display server. This enables the CLI thumbnail renderer to work on both
Wayland and X11 sessions without separate builds.

* wayland: Fix UI call sites that rely on global screen coordinates

On Wayland, wxGetMousePosition() returns (0,0) and SetPosition() is a
no-op for top-level windows. Fix the highest-impact call sites:

- GLCanvas3D: Use cached m_mouse.position from event handlers instead
  of wxGetMousePosition() + ScreenToClient() in get_local_mouse_position()
- Plater: Use event-relative coords via ClientToScreen(e.GetPosition())
  instead of wxGetMousePosition() in 3 leave-window handlers
- BBLTopbar: Use event.GetPosition() and FindToolByPosition() directly
  in mouse handlers instead of wxGetMousePosition()/FindToolByCurrentPosition()
- Search: Use focus-based dismiss logic on Wayland instead of
  wxGetMousePosition()-based rect checks in SearchDialog and
  SearchObjectDialog
- GUI_App: Skip SetPosition() in window_pos_restore() on Wayland where
  it is a no-op; still restore size and maximize state
- Button: Position tooltip relative to button widget via ClientToScreen
  instead of wxGetMousePosition()

* Fix SearchDialog Wayland dismiss: guard against search_line focus

* flatpak: Add Wayland socket permission for native Wayland support

* spec

* Fix crash on Wayland when wxWidgets lacks EGL support

Restore the safety fallback that forces GDK_BACKEND=x11 when wxWidgets
was not built with wxUSE_GLCANVAS_EGL=ON. Without this, the GLX backend
tries to access a non-existent X11 display on native Wayland, crashing
in wxGLCanvas::IsDisplaySupported() with SIGSEGV at offset 0xe4.

Also add a defense-in-depth guard in detect_multisample() that skips
the IsDisplaySupported call entirely on Wayland without EGL.

Root cause: deps/wxWidgets must be rebuilt after enabling EGL. The
compile-time check in OrcaSlicer.cpp detects the mismatch and falls
back safely.

* Fix EGL detection: use wxHAS_EGL instead of wxUSE_GLCANVAS_EGL

wxUSE_GLCANVAS_EGL is a CMake build option, NOT a C++ preprocessor
macro. The actual macro defined in wxWidgets setup.h is wxHAS_EGL.
All compile-time EGL checks were using the wrong macro, causing
the safety fallback to always trigger even with a properly built
EGL-enabled wxWidgets.

* Fix GL function pointers invalidated on Wayland/EGL

gladLoaderLoadGL() dlopen's libGL.so.1 to resolve GL function pointers
via dlsym, then immediately dlclose's the handle. On X11/GLX this is
fine because the GLX context keeps libGL.so mapped. On Wayland/EGL,
nothing else holds libGL.so open, so dlclose unmaps it and all function
pointers become dangling — causing SIGSEGV on the first GL call.

Fix: on Wayland, use gladLoadGL(eglGetProcAddress) which resolves
function pointers through the EGL loader without opening/closing
libGL.so.

* fix crash on start and various rendering issues

* fix crash on close

* small refactor

* move GPU selection to desktop file

* clean up a bit

* clean up more

* fix appimage error
2026-04-13 19:45:39 +08:00
984178ac29 Add fallback when color was not specified (crash fix) (#13002) 2026-04-08 17:21:22 -03:00
89eb0b26d1 Highlight selected objects (#12115)
# Description

The current bounding box selection display loses all usefulness once the furthest apart objects are selected.

This is especially noticeable on grid patterns, where nested unselected elements become indistinguishable after selecting all.

This PR implements a highlighting method that visually brightens individually selected objects.

# Screenshots/Recordings/Graphs

<img width="1845" height="829" alt="image" src="https://github.com/user-attachments/assets/a92a7176-182c-41e2-869e-badb220dfee2" />
Current 2.3.1: All but some objects are selected. Can you tell which ones?

<img width="2169" height="1042" alt="image" src="https://github.com/user-attachments/assets/c6c721d5-4f03-4c23-beff-b0acc0601568" />
Proposed PR: Slight lightening of selected objects

## Tests

Built on windows, tested with various colors and non-printable
2026-02-11 17:16:14 +08:00
abefb0e698 Fix thumbnail rendering in CLI (#12129)
* Fix thumbnail rendering in CLI

* Remove OSMesa context flag

* Add stringified error message for glfwInit and glewInit

* micro refactor

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2026-02-10 13:08:22 +08:00
7814605906 Merge remote-tracking branch 'upstream/main' into libvgcode
# Conflicts:
#	src/libslic3r/GCode/GCodeProcessor.cpp
#	src/libslic3r/GCode/GCodeProcessor.hpp
#	src/slic3r/CMakeLists.txt
#	src/slic3r/GUI/GCodeViewer.cpp
#	src/slic3r/GUI/GCodeViewer.hpp
#	src/slic3r/GUI/GLCanvas3D.cpp
#	src/slic3r/GUI/GLCanvas3D.hpp
#	src/slic3r/GUI/GUI_Preview.cpp
2025-11-15 11:11:20 -05:00
c92328c9cc Port libvgcode from PrusaSlicer 2.8.0
Includes (but is not limited to) the following commits:

SPE-2218 - libvgcode - Fixed color of wipe moves for speed range view
SPE-2218 - libvgcode - Fixed detection of fan speed range
SPE-2218 - libvgcode - Fixed detection of temperature range
SPE-2218 - libvgcode - Fixed colors for Actual volumetric flow rate view
SPE-2214 - Fixed detection of toolpaths bounding box in GCodeViewer
SPE-2206 - Modified LibBGCode.cmake to get latest version of libbgcode which fixed parsing of gcode lines G4
libvgcode - Fixed potential out of bound access in ViewerImpl::update_view_full_range()
Tech ENABLE_GL_CORE_PROFILE set as default
Tech ENABLE_OPENGL_ES replaced by build option SLIC3R_OPENGL_ES
libvgcode - Precompiler definition of ENABLE_OPENGL_ES moved into CMakeLists.txt
Added missing include
libvgcode - Textures setup modified to work when building using emscripten
libvgcode - small optimization
libvgcode - fixed OpenGLWrapper::unload_opengl()
libvgcode - CMakeLists.txt modified to work with emscripten
libvgcode - Replace 'glVertexAttribIPointer()' with 'glVertexAttribPointer()' in SegmentTemplate::init() for OpenGL ES
libvgcode - Replace 'xor' with '^' Bitset.hpp
libvgcode - Newer glad library for OpenGL 4.6 and OpenGL ES 3.0
libvgcode - Alternate fix in method ViewerImpl::update_heights_widths() for OpenGL ES
libvgcode - Fixes in glAssertRecentCallImpl()
libvgcode - Fixes in method ViewerImpl::update_heights_widths() for OpenGL ES
Fixed ES shaders so they work with OpenGL ES 3.0
libvgcode - Use multiple plain textures in place of texture buffers for OpenGL ES
libvgcode - Use plain textures in place of texture buffers for OpenGL ES (partial implementation using one texture per buffer)
libvgcode - refactoring of class OpenGLWrapper
libvgcode - small refactoring in shaders
libvgcode - replacement of glMapBuffer() call for OpenGL ES
Fixed warning
libvgcode - Changes into CMakeLists.txt
Fixed debug export of gcode data to be configuration indipendent
Disabled tech ENABLE_NEW_GCODE_VIEWER_DEBUG
Removed obsolete tech ENABLE_GCODE_VIEWER_DATA_CHECKING
Code cleanup and techs removal - completed
Code cleanup and techs removal - step 1
SPE-1872: Implemented G2/G3 lines discretization for gcfMarlinFirmware firmware flavour
SPE-1872: Corrections into GCodeProcessor::process_G2_G3() to match firmware code
SPE-1872: Actual speed profile - Further enhancements of imgui debug window
SPE-1872: Actual speed profile - Rework in its calculation + enhanced imgui debug window
SPE-1872: New imgui widget to show actual speed profile
SPE-1872: Fixed actual speed for seam moves and at extrusion/travel/wipe start
SPE-1872: Fixed rendering of wipe moves when actual speed view is selected
SPE-1872: Actual speed profile extended to travel and wipe moves
SPE-1872: Fixes in function recalculate_trapezoids() and method GCodeProcessor::TimeMachine::calculate_time() to smooth actual speed profile
SPE-1872: Added debug graphic to show move actual speed profile
SPE-1872: libvgcode library: replace volumetric flow rate data with mm3_per_mm to reduce memory usage
SPE-1872: Added visualization of actual volumetric flow rate
SPE-1872: Fixes in calculating actual speed
SPE-1872: Added visualization of actual speed in gcode preview
SPE-2124: Added command line option 'opengl-aa' to allow the user to turn on the automatic selection of max number of supported samples for OpenGL antialising
#12117: Reduced moire patterns by using the highest number of samples available for multisampling
New gcode visualization integration - Partially enabled imgui debug window
New gcode visualization integration - Fixed center of gravity calculation and rendering
New gcode visualization library - Interface for estimated times
New gcode visualization library - Tool marker rendering
New gcode visualization library - Axes aligned bounding boxes calculation
Removed obsolete debug code
New gcode visualization library - Added statistic of used memory
New gcode visualization library - Separation of tool colors and color changes colors to simplify client code
Added missing include
New gcode visualization library - Added print color changes detection
New gcode visualization library - Modified OpenGL ES context detection
New gcode visualization library - Another makefile cleanup
New gcode visualization library - Makefiles cleanup
New gcode visualization library - Added suppression of error 'This function or variable may be unsafe' in VS2022
New gcode visualization library - Compatibility with OpenGL ES
New gcode visualization library - Interface cleanup and documentation
New gcode visualization library - Extended interface to give access to estimated times
New gcode visualization integration - Toggling of top layer only view state
New gcode visualization integration - Removed imperial units from tool position data
Small refactoring
New gcode visualization library - Custom values for travel and wipe moves radius
New gcode visualization library - Allow customization of range colors
New gcode visualization library - Partial update of interface comments/documentation
New gcode visualization integration - Follow-up of 35ee55e29bb231fd01a2eb71ae293832a37ca65d - Better fix for toolpaths visible range when toggling options' visibility
New gcode visualization integration - Fixed toolpaths reset
New gcode visualization library - Fixed method set_option_color()
New gcode visualization library - Fixed method ViewerImpl::set_extrusion_role_color()
New gcode visualization library - Added methods to release gpu resources on demand.
New gcode visualization library - Travel and wipe moves as options
New gcode visualization integration - Fixed toolpaths visible range when toggling options' visibility
New gcode visualization integration - Fixed management of gcode preview view type
New gcode visualization - Fixed wrong include
New gcode visualization - Added missing headers
New gcode visualization - Refactoring + added missing headers
New gcode visualization - New code set as standalone library + embed glad library to load OpenGL functions
New gcode visualization - Fixed errors and warnings when building the new code as a standalone library
New gcode visualization integration - Fixed layers ordering in pre-gcode preview
New gcode visualization integration - Fixed objects' tool colors in pre-gcode preview
Code cleanup
New gcode visualization integration - Tool position properties data window
New gcode visualization integration - Fixed in export toolpaths to obj
New gcode visualization - Inlining in source code
Refactoring
New gcode visualization integration - Export toolpaths to obj
Some refactoring and warning fix
New gcode visualization integration - Customizable travel moves colors
New gcode visualization integration - Customizable options colors
New gcode visualization integration - Customizable extrusion roles colors
New gcode visualization integration - Fixed pre-gcode preview layers times
New gcode visualization integration - Modify pre-gcode preview to use the new toolpaths renderer, objects WIP
New gcode visualization - Modify pre-gcode preview to use the new toolpaths renderer, WIP (brim/skirt/wipe tower)
New gcode visualization integration - Do not reset visible range when toggling options/roles visibility
New gcode visualization - Fixed color of first vertex of top layer (when top layer only option is enabled)
New gcode visualization - Customizable travels and wipes segment radius
New gcode visualization integration - Removed tech ENABLE_GCODE_VIEWER_STATISTICS
New gcode visualization integration - Added check of OpenGL version
New gcode visualization integration - Removed GCodeProcessorResult::spiral_vase_layers
Another bunch of warnings fixes
Fixed warnings
New gcode visualization integration - Removal of old visualization
Fixed includes
New gcode visualization integration - File structure of new code separated in api + src
New gcode visualization integration - View ranges management moved to new visualizer
New gcode visualization integration - Fixed top layer only visualization for MMU printers
New gcode visualization integration - Removed dependency on imgui from new visualizer
Some refactoring
New gcode visualization integration - Removed dependency on Slic3r::GCodeProcessorResult from new visualizer
New gcode visualization integration - Moves' data conversion moved to client side
New gcode visualization: layers times refactoring
A bunch of fixes for the new gcode visualization
New gcode visualization: render in gray color layers containing pause print or custom gcode options when in Color Print view
New gcode visualization integration - Tool colors
New gcode visualization integration - Layers times
New gcode visualization integration - Travels and Extrusion roles times
Fixed detection of start/end of contiguous extrusion paths
New gcode visualization integration - Extrusion roles
New gcode visualization integration - Colors
New gcode visualization integration - Tool position
Center of gravity and tool marker may both be rendered with fixed screen size and a scaling factor
Fixed rendering of options in new gcode visualization
Tool marker NOT rendered by the new visualization code
Center of gravity marker NOT rendered by the new visualization code
Fixed toolpaths_cog shaders
Tool position window for new gcode visualization
Top layer only coloring for neww gcode visualization
Refactoring in preview's new visualization
Hidden imgui debug dialog for new visualization in preview
Synchronization of moves between old and new visualization
Fixed missing gcode window in new visualization
Rendering of debug imgui dialog moved from class libvgcode::Viewer to class libvgcode::Toolpaths + warnings fixing
Some functionality moved from class libvgcode::Viewer to class libvgcode::Toolpaths
Some refactoring and cleanup
Refatoring of PathVertex and Toolpaths::load()
SPE-1982: Tech ENABLE_NEW_GCODE_VIEWER - 1st installment of new toolpaths rendering code (WIP)
2025-09-24 22:49:14 -04:00
aca0f883f7 FIX: the wipe tower out of bounds prompt is incorrect when there are multiple plates,
jira: STUDIO-11817
Change-Id: Ie0b9ac36d568f6d4d6cd134056e4d850612c1961
(cherry picked from commit 5f624b72484a3ddf15318e4e0fcbdc41b98b3a85)
2025-09-24 11:02:54 +08:00
f8a689d516 FIX: add warning when wipe tower outside
jira: STUDIO-11817
Change-Id: I4352f8485e98c84a0ba75d0b2cc8a339e02c209e
(cherry picked from commit ce4bf4bc1bd2342c4bd3a270ed3b7619c7529c7f)
2025-09-24 09:38:42 +08:00
9cdabfbd59 FIX: Remove unprintable_filament_map
jira: none
Change-Id: I30285d0cc98a974e71f16fd9adb57dfcccb39415
(cherry picked from commit 1959fa7d5c213a7720b8f215f1578597278e6920)
2025-09-18 14:13:51 +08:00
99ec668aa0 Fix:crash when multicolor printing
jira: none
Change-Id: I6289934a897644fb025acd20b59bea1a69995f89
(cherry picked from commit 576d931475c4b42582d78092e75ce0b0b7394ca7)
2025-09-18 10:57:59 +08:00
5573293582 ENH: Use the real prime tower model after slicing.
1. set wipe tower real height
2. fix wipe tower small arc error
3. add rib_width constraint to ensure that the rib wall of the wipetower are attached to the infill.
jira: STUDIO-10540

Change-Id: Idfdc809f0236121d98587ac2a09a2ebbf5caf945
(cherry picked from commit 3a7dcfd23249571224a4d538c55907a0a5c6154d)
2025-09-18 09:33:02 +08:00
28e55e4ec8 ENH:move get_extruders_colors api to plater class
jira: none
Change-Id: I8c2b31d4963b01cb193b7f2a2a3650cf7252ebc5
(cherry picked from commit 3eeabc0722027b789c59130762bd57c2745cf188)
2025-09-07 18:52:14 +08:00
05bf5c114b ENH: filament map params switch to global param
1.Add more filament map modes
2.Filament map and mode are set as project config
3.Plate filament map is only valid when plate filament mode is
manual

jira:NONE

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: I33b2f853e0b77b9d605be1f2f1172b44df43da15
(cherry picked from commit e45f8c6dc2146e1e31a1c21e8aaada540af112d0)
2025-09-06 23:49:11 +08:00
eac07fd8e3 ENH: buildvolume: add logic to support extruder_printable_height
jira: no-jira
Change-Id: I962c4aed8c536c0fd8b89ae090cd0463c5d645db
(cherry picked from commit 43773d77010492453473797e77e83e9a4630c25f)
2025-08-24 23:18:30 +08:00
a1586b348f NEW:add "slice error" for double extruder
jira: none
Change-Id: I58e86c33bc91456d42efcc1a0cad003432bb13df
(cherry picked from commit 166a46caa8157e246adfeec591dc13383a47b252)
2025-08-24 23:18:24 +08:00
6c79e8262a ENH: Scene: check object position error in 3DScene for multi-extruder
for some obvious error, we identified it and show to user

JIRA: no-jira
Change-Id: Id0365e89c4121ccccb9b5627a98428704432ab58
(cherry picked from commit 270ae086fbca576b75901313959c92cbfb913db6)
2025-08-24 23:18:24 +08:00
72d758c3b0 FIX: modify unprintable_filament_ids should regroup
jira: none
Change-Id: Ifb8105f6e301aaed9ca4e62a37b9d3a1616e755b
(cherry picked from commit fec7129437fc781b918ae1819c280440ea3fb54b)
2025-08-24 23:18:16 +08:00
135b39526e ENH: Add gcode check for multi_extruder
jira: none
Change-Id: Iebc43e608c4509eb62b280af2d401fa9e0e089ba
(cherry picked from commit c75c10e312b8d0bd5404d92db88c95a9e6186bc1)
2025-08-24 23:18:14 +08:00
82497c18db Fix build error 2025-08-24 23:18:13 +08:00
f702ad9fd2 ENH: dual_extruder: add logic to process extruder_printable_area
JIRA: STUDIO-7498
Change-Id: I1cf53db93acf41b06cb1b9569a0679487c9f1e41
(cherry picked from commit e5be69dedd1ba6dc289a14b89598c9a6101dacb3)
2025-08-24 23:18:12 +08:00
1b8f798d3b Port coordinate system selection for Move, Scale and Rotate gizmo (#9099)
* NEW:add move and rotate gizmo in assemble view

Cherry-picked from bambulab/BambuStudio@d9e47bd9a9

Co-authored-by: zhou.xu <zhou.xu@bambulab.com>

* Deselect other parts if Alt is pressed when selecting

Cherry-picked from bambulab/BambuStudio@f5eb2899e7

Co-authored-by: zhou.xu <zhou.xu@bambulab.com>

* FIX:z offset is error after copy and paste several objects

jira: STUDIO-6753 STUDIO-7135
Change-Id: I6d9c8eb0c957ff1e3194709704ceb6c3920baa4f
(cherry picked from commit 847a7141a6f47e409566b19e73c0ebdeb08f39e2)
(cherry picked from commit a5cc52beb7eef5848368e660ca4f14e95ad5f7d5)

* FIX:arrow direction in scaling tool is incorrect

Jira: STUDIO-5672
Change-Id: I82c0ab336805e34c8380f93e64d3b9dbbf283805
(cherry picked from commit f6f27b700f0305854fcdbcb1191af25a4b8bdbe4)

* FIX:world cs is displayed incorrectly

The value of world coordinate system for model_volume
is displayed incorrectly

Jira: STUDIO-6399
code is from PrusaSlicer
thanks for PrusaSlicer and enricoturri1966
commit 325709c5ae9b937867b36103a41d12a102c99292
Author: enricoturri1966 <enricoturri@seznam.cz>
Date:   Thu Jan 26 15:49:00 2023 +0100

    SPE-1419 - Fixed reset skew resetting mirror, reset scale resetting mirror, changed labels in Object Manipulator panel, scale of instances using the Object Manipulator panel always made as absolute

Change-Id: I30fdd39effd73b8dc027e4263fa7e64937b84326

Cherry-picked from bambulab/BambuStudio@0b46b9848b

Co-authored-by: enricoturri1966 <enricoturri@seznam.cz>

* FIX:fix scale problem
add tool tip for move,rotate,scale gizmo
Jira: STUDIO-6425 STUDIO-6419

Change-Id: I0b89c9b70f83cde21c6a407bcecd78c925515cfa

Cherry-picked from bambulab/BambuStudio@6dad59102b

Co-authored-by: zhou.xu <zhou.xu@bambulab.com>

* NEW:add Object coordinates in move gizmo
jira: none
Part of the code references PrusaSlicer,thanks for PrusaSlicer and enricoturri1966
commit c12eeee12f9e2c91a9dfe7905f1370143805f038
Author: enricoturri1966 <enricoturri@seznam.cz>
Date:   Mon Oct 2 14:26:36 2023 +0200

    SPE-1926: Tech ENABLE_CGAL_BOUNDING_SPHERE - Use selection's bounding sphere center as pivot for rotations

Change-Id: Iae7e4539c198af3ff1aa99e1c0ce015fbcf80256
(cherry picked from commit 2b73bc915ee27218c9803ba0a01b0d3e47adf1da)

Cherry-picked from bambulab/BambuStudio@98cce3b656

Co-authored-by: enricoturri1966 <enricoturri@seznam.cz>
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>

* FIX:fix imgui style at Object coordinate

in move tool
jira:STUDIO-7141

Change-Id: Ib2900012c28878c4e7ad97eb0cf319f693cb9f6f
(cherry picked from commit b7b09c82897678c4f3615713bc5d1cc7a3b17b19)
(cherry picked from commit c89732a04619a6d910b723c126515bae802f7167)

* ENH:use local cs for non_model_part better

jira: STUDIO-7234
Change-Id: I0f0e99429e5e0b7cc4932a661eceffcff4a495f6
(cherry picked from commit b4305a3bfc9e5ae05c1785a710238a70f2dfb44a)
(cherry picked from commit b28ac4f812f0024ec619c5d1b3c96e4cef4debdb)

* ENH:add a cross mark for object cs
jira: STUDIO-6947
Change-Id: Iaaab4f072045756ac3ba12c3f65e1c7f04ba65b8
(cherry picked from commit a2a2f49b4d94f257d36c9d17b4ec952e5dc9f0eb)

Cherry-picked from bambulab/BambuStudio@8400e162a7

Co-authored-by: zhou.xu <zhou.xu@bambulab.com>

* NEW:add tip button for move,rotate,scale

jira: STUDIO-7273
Change-Id: I44aeecd8aaa17ec49ac1d8ff2bee5c3729c52061
(cherry picked from commit 998f33b4ce588f59cef345e327a97f6f669f6089)
(cherry picked from commit f5eb2899e7252ea3ff0f8a79ef8d55c6009ebb28)

* FIX:scale and size sholud >0 in scale tool

jira: STUDIO-7433
Change-Id: Ibd4d00d9ca4762d002049e97a6d0819649f464db
(cherry picked from commit eaaf11031ee49009af14abbd05bb4a07c88aceda)
(cherry picked from commit 0d393d64b804ba7ae05454bf158de470cc74a6a6)

* Fix crossmark rendering

* Use combox as coord selection

Cherry-picked from bambulab/BambuStudio@56f628dac1

Co-authored-by: zhou.xu <zhou.xu@bambulab.com>

* NEW:add "world coordinates" scale for scale gizmo
upgrade Transformation class
jira:none
about 75% code is from PrusaSlicer,thanks for PrusaSlicer and enricoturri1966
commit b32e9366606dce7d4f8de8db84fd902113bdbe28
Author: enricoturri1966 <enricoturri@seznam.cz>
Date:   Tue Mar 7 14:32:18 2023 +0100

    Rework of constrained scaling

Change-Id: I1248ea586e6b8f2fb6cdf3aa901ed7f525c3f111
(cherry picked from commit e10381aad1412b0c47afa340b634faa3af9d1a1f)

Cherry-picked from bambulab/BambuStudio@c0536c09b4

Co-authored-by: enricoturri1966 <enricoturri@seznam.cz>
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>

* ENH:set "Rotate (relative)"

jira:none
code is from PrusaSlicer,thanks for PrusaSlicer and enricoturri1966

commit 243985173e70c189ad9a86eefaaea0757d9749cb
Author: enricoturri1966 <enricoturri@seznam.cz>
Date:   Thu May 12 14:33:41 2022 +0200

    Tech ENABLE_TRANSFORMATIONS_BY_MATRICES - Allow for relative rotations

Change-Id: I851939093ffb6881542fb21b434e17cc31a6dab2
(cherry picked from commit e412fa3492fa2ef59b84a84be1ede80935fb8a8d)

* FIX:limit scaling ratio by grabber in scale tool

jira: none
Change-Id: I20a4404d4e4025ae230ab46ba8d8d3e5ffed10e3
(cherry picked from commit 97f63f167e80e859fec49666c8986f5a01f61838)

* FIX:selection should be not empty when update_ui_from_settings

jira: none
Change-Id: I74b76733eba03d148dfd70279ec2ba65f19cc39a
(cherry picked from commit f402685aee747fe5c3740b2cb80fc2a60e129918)

* ENH:add "volume selection" checkbox

jira: none
Change-Id: I68b5f54e37ea2ab9e2b65ac84abc834060f400df
(cherry picked from commit eec7de441bd40408fe688587d2834b0c42c0d66f)

* FIX:add can_sequential_clearance_show_in_gizmo api

jira: STUDIO-7836
Change-Id: Ie0cded272596bafee4e491e379722dcc23035dc4
(cherry picked from commit 715d2b9b7840939663e99e0ecbfcefd8ecf2904f)

* FIX:select all should ban in paint,cut and so on gizmo

jira: STUDIO-7872
Change-Id: Ic6496dbdd892814e1fc41625ee34ffc46f171657
(cherry picked from commit 95e8ca728553081db4ecbb3d865c8b999a6ff2fa)

* FIX:add wipe tower'position in move gizmo

jira: STUDIO-7861
Change-Id: I8147717bc61ba06a7e1fba45532cdadc2ba1174e
(cherry picked from commit 065dddb890d3ec81643b9767397bdad72ae69ebd)

* ENH:fix text coordinate system calculation
jira: STUDIO-6449
Change-Id: I36214c14c348e8f52b96501cd027205819b0dabc
(cherry picked from commit 44287812a0cb212f1bf6fe70e32e1075f532886d)

Cherry-picked from bambulab/BambuStudio@4091f3e042

Co-authored-by: zhou.xu <zhou.xu@bambulab.com>

* FIX:delete old selection.translate api
jira: STUDIO-8201
code is from PrusaSlicer,thanks for PrusaSlicer and enricoturri1966
commit 88ce6ccdef5f680709ea8b676688784a7af287dd
Author: enricoturri1966 <enricoturri@seznam.cz>
Date:   Wed May 11 10:54:42 2022 +0200

    Tech ENABLE_TRANSFORMATIONS_BY_MATRICES -
Change-Id: Iafe963f0f7bf9028f32a4fb4a4cc8cc609662283

Change-Id: Ibbc36c004734f35564f0028dd1e537ac926a2f1f

Cherry-picked from bambulab/BambuStudio@c6d9f2685e

Co-authored-by: enricoturri1966 <enricoturri@seznam.cz>
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>

* FIX:add protection for null pointer

jira: none
Change-Id: I9a9231bab893f5d2afa008f65165269ae176c962
(cherry picked from commit f27a713aaf77b1109fc57b8650efa6b23081f799)

* FIX:when two dir is perpendicular to each other,scale error

(plane_normal.dot(ray_dir))
jira:STUDIO-8274

Change-Id: Ib3145ab75e18c832d20065d204aa41b75f73b673
(cherry picked from commit fbdc9cd580f835d1a873d08ed64baed3b3db6f9a)

* ENH:add "reset real zeros" button in rotate gizmo

jira: STUDIO-8291
Change-Id: Ia10e4d8a2a3a073c22a1306aeab9ffa3e7b77c2b
(cherry picked from commit 738e3f004daa9082709800e4e3d0d9bbe1b7ed7e)

* FIX:add "absolute rotation" in rotate gizmo

jira: STUDIO-8726
Change-Id: I23deb4ab11cf24ca4f0f0c5a35a74268c34f60f6
(cherry picked from commit d26b8f9fcadf8f7709a302991e43be711560e84e)
(cherry picked from commit 496d69f9d1b91c6bd84804e57a276bccf79f0cbd)

* Fix tooltip button size

* Fix issue that reative rotation history not cleared after gizmo closed

* Show selection box in assemble view

* ENH:add an tip icon for assembly view

jira: STUDIO-7155
Change-Id: Ie9e4fa578c8aa5bda9ff771d82f396f8b51026bb
(cherry picked from commit 515f9473347fb912a9dc8c365f1c318506096083)

---------

Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
Co-authored-by: enricoturri1966 <enricoturri@seznam.cz>
Co-authored-by: SoftFever <softfeverever@gmail.com>
2025-04-04 23:07:00 +08:00
7494825038 Avoid unnecessary call of volume_bbox if bed shape is not rectangle 2025-02-19 15:50:15 +08:00
3b1c4f9ee4 Do not create raycaster when loading the gcode preview (#7596) 2024-11-30 21:36:22 +08:00
ae31f4fb1f Fix issue that thumbnail color not updated properly when AMS slot mapping changes (#7194)
* Fix issue that thumbnail color not updated properly when AMS slot mapping changes
2024-10-25 23:25:17 +08:00
b2b63b296d Fix GL_INVALID_OPERATION 2024-09-01 01:00:36 +08:00
f244aed9c0 Add option to turn outline on & off 2024-08-30 23:25:03 +08:00
13e18d1d65 Use a 2-pass depth based outline algorithm when selected 2024-08-18 19:31:08 +08:00
7082e945b1 Revert "Fix Compile Warnings (#5963)"
This reverts commit b83e16dbdd.

Found regressions like auto orientation didn't work anymore after this change, revert it
2024-08-12 00:00:20 +08:00
b83e16dbdd Fix Compile Warnings (#5963)
* Fix calls to depreciated wxPen constructor

* Fix use of wxTimerEvent

* Fix unrecognized character escape sequence

* Fix signed/unsigned mismatch

At least as much as possible without significantly altering parts of the application

* Clean unreferenced variables

* fix mistyped namespace selector

* Update deprecated calls

* Fix preprocessor statement

* Remove empty switch statements

* Change int vector used as bool to bool vector

* Remove empty control statements and related unused code

* Change multi character constant to string constant

* Fix discarded return value

json::parse was being called on the object, rather than statically like it should be. Also, the value was not being captured.

* Rename ICON_SIZE def used by MultiMachine

By having the definition in the header, it causes issues when other files define ICON_SIZE. By renaming it to MM_ICON_SIZE, this lessens the issue. It would probably be ideal to have the definitions in the respective .cpp that use them, but it would make it less convenient to update the values if needed in the future.

* Remove unused includes

* Fix linux/macOS compilation

* Hide unused-function errors on non-Windows systems

* Disable signed/unsigned comparison mismatch error

* Remove/Disable more unused variables

Still TODO: check double for loop in Print.cpp

* Remove unused variable that was missed

* Remove unused variables in libraries in the src folder

* Apply temporary fix for subobject linkage error

* Remove/Disable last set of unused variables reported by GCC

* remove redundant for loop

* fix misspelled ifdef check

* Update message on dialog

* Fix hard-coded platform specific modifier keys

* Remove duplicate for loop

* Disable -Wmisleading-indentation warning

* disable -Wswitch warning

* Remove unused local typedefs

* Fix -Wunused-value

* Fix pragma error on Windows from subobject linkage fix

* Fix -Waddress

* Fix null conversions (-Wconversion-null)

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2024-07-29 21:00:26 +08:00
27f140fb18 Mdel preview renders the actual colors of the filaments based on the filaments currently loaded in the AMS
Ported from BambuStudio
2024-06-16 17:15:51 +08:00
b3fff4ffd5 Removed the copyright and credits in the header of each file. This information is outdated and hard to update. Orca Slicer maintains the autoher info in git history so this is not necessary. 2024-06-15 14:56:44 +08:00
9e443baf95 Improve rendering quality when model color is pure black 2024-01-02 13:14:46 +08:00
871f163a32 Fix regression that shell is not rendered unless slice is completed (#3181)
* Fix issue that `is_update_alpha` doesn't work

* Fix regression that shell is not rendered unless slice is completed

* Format
2023-12-19 11:07:21 +08:00