YuSanka
fe79c4588c
Fixed export/import from/to amf and 3mf file.
2020-06-08 12:25:29 +02:00
YuSanka
06dacd1c84
Editing of the custom GCodes like ColorChange and PausePrint
2020-06-07 22:42:54 +02:00
Lukas Matena
055d95dac4
Fixed a crash when switching between tabs
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Introduced in ba963ac
2020-06-02 11:42:25 +02:00
enricoturri1966
b60a45ed37
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2020-06-02 10:03:00 +02:00
enricoturri1966
866a3ad357
New tech ENABLE_SMOOTH_NORMALS (disabled) -> Added two experimental functions to smooth normals using libigl (none of them working properly in detecting edges) when calling GLIndexedVertexArray::load_mesh_full_shading()
2020-06-02 10:02:50 +02:00
tamasmeszaros
f0bc38072a
Workaround for items out of bed after arrange.
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Fixes #4329
2020-06-01 16:16:30 +02:00
YuSanka
7072ce3db6
Copy/Paste for the Settings and Layers in the ObjectList
2020-06-01 11:11:38 +02:00
Lukas Matena
0cc4a5f8db
Bugfix: Cut gizmo ignored SLA elevation and the cut ended up shifted
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It is still possible to set the plane into the space under an object,
but at least it always cuts where indicated.
2020-05-28 16:15:49 +02:00
Vojtech Bubnik
eb246f1815
BoundingBox support for Lines,
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BoundingBox constructor will no more throw for empty vector of points.
GMP allowed for Vojtech's fork of boost::polygon Voronoi implementation.
Added libslic3r tests for boost::polygon Voronoi. All Voronoi issues
ever reported on the Internet are captured by the tests. Two issues
reported (the two test cases) are real issues which may influence
PrusaSlicer negatively, namely
https://github.com/boostorg/polygon/issues/43
2020-05-28 15:53:53 +02:00
enricoturri1966
b3404fe6fb
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2020-05-28 15:27:39 +02:00
enricoturri1966
e765cebcdd
1st installment of tech ENABLE_ENVIRONMENT_MAP
2020-05-28 15:27:29 +02:00
YuSanka
b77af5c0eb
Save a position and size of the settings dialog
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+ Added a check of the printer technology inside can_merge_to_multipart_object() => suppress merge for the SLA printing
+ clear MainFrame.cpp from unused commented code
2020-05-28 14:38:56 +02:00
Lukas Matena
b0a139c411
FDM supports gizmo: clicking the clipping plane starts painting
2020-05-28 13:10:40 +02:00
Lukas Matena
8311e2917b
Introduced a limit on max print z (1.2 m)
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A follow-up of 815989d , related to #2877
2020-05-28 12:03:48 +02:00
YuSanka
2013285040
Merge: Implemented merge to the separate object, when some instance is selected
2020-05-27 22:30:24 +02:00
Lukas Matena
ac710216de
Fixes second part of #4282 (wxWidgets 3.0 compatibility)
2020-05-27 17:30:56 +02:00
Yuri D'Elia
d331efe2db
Ironingy typo
2020-05-27 14:31:17 +02:00
Lukas Matena
ffab25560c
Removed obsolete LambdaObjectDialog.cpp/hpp, more include cleanups:
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BedShapeDialog.hpp (needs not include) OptionsGroup.hpp
Tab.hpp GUI_App.hpp
2020-05-27 14:01:48 +02:00
Lukas Matena
edcaab8b0a
Includes cleanup:
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GUI_App.hpp (should not include) MainFrame.hpp
MainFrame.hpp Plater.hpp
ModelArrange.hpp Model.hpp
Slicing.hpp PrintConfig.hpp
FillBase.hpp PrintConfig.hpp
GUI_App.hpp PrintConfig.hpp
OptionsGroup.hpp GUI_App.hpp
2020-05-27 14:01:47 +02:00
YuSanka
00878e21e9
Implemented merge of the objects to the one multi-part object
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+ Implemented merge of the parts to the one object. But now this function doesn't used.
+ Fixed Model::looks_like_imperial_units()
2020-05-27 11:59:43 +02:00
Lukas Matena
84b151c558
Fix of #4282 (wxOVERRIDE macro not available in wxWidgets 3.0)
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Now that we use C++17, there is no point in using it in PrusaSlicer codebase
2020-05-27 10:58:38 +02:00
Lukas Matena
9f07cbaff0
Reenabled SLIC3R_HOLE_RAYCASTER before unit tests are updated properly
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There are still tests of removing holes on slices and raycasting on unaltered mesh (which was eventually superseded by CGAL boolean operations)
2020-05-27 10:05:54 +02:00
Lukas Matena
a7354f722e
Merge branch 'lm_aabb_improvements'
2020-05-27 02:15:54 +02:00
Lukas Matena
27b3d906da
EigenMesh3D does not store a copy of the mesh
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Instead, it stores a pointer to extern TriangleMesh (which must not be destroyed before the EigenMesh3D object)
2020-05-27 00:51:11 +02:00
Lukas Matena
20aafec26e
More code cleaning,...
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optimizations regarding normals calculation
removed unused EigenMesh3D(const Contour3D &other) constructor
removed unused class si_result
2020-05-27 00:51:11 +02:00
Lukas Matena
8183e65071
EigenMesh3D now stores TriangleMesh inside, not a mesh in Eigen format
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Rotfinder was apparently building the AABB tree needlessly
2020-05-27 00:51:11 +02:00
Lukas Matena
5de468a01a
Removed some unused code
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- removed define USE_AABB_INDIRECT (which switched between old and new AABB implementation)
- removed define SLIC3R_SLA_NEEDS_WINDTREE (relied on igl and was not used anyway)
- new define SLIC3R_HOLE_RAYCASTER (hides currently unused code)
- slight include cleanup
- removed obsolete source file SupportTreeIGL.cpp
2020-05-27 00:51:11 +02:00
Lukas Matena
972957995a
Switched to new AABB tree implementation for raycasting
2020-05-27 00:13:38 +02:00
Lukas Matena
a47ed6e597
Merge branch 'lm_includes_warnings'
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No functional changes (hopefully).
2020-05-26 16:14:09 +02:00
Lukas Matena
e8e004ab5e
Fixed few warnings
2020-05-26 16:06:11 +02:00
Lukas Matena
c15a0d91bf
Fixed unit tests after previous include manipulations
2020-05-26 15:33:44 +02:00
Lukas Matena
937af2a2ce
Include cleanup: Selection.hpp
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It does not need 3DScene.hpp and Model.hpp
And it does not to be included by GLGizmoBase.hpp
2020-05-26 13:46:59 +02:00
Lukas Matena
ae8772b90d
Few more include chains broken
2020-05-26 13:46:59 +02:00
Lukas Matena
4fa702c570
Slight include cleanup
2020-05-26 13:45:36 +02:00
Lukas Matena
802a58cdb4
Include cleanup: GUI_ObjectManipulation.hpp, GUI, GUI_Preview
2020-05-26 13:45:36 +02:00
Lukas Matena
a8628a040c
Include cleanup: do not include Model.hpp from 3DScene.hpp
2020-05-26 13:45:36 +02:00
YuSanka
416163fdc3
MSW specific issue: Fixed scaling of the Tabs when They are in the separated dialog
2020-05-25 10:21:30 +02:00
YuSanka
f331481542
Fixed a bitmap getting for the case, when application was started in Light mode and then switched to the Dark
2020-05-25 09:41:19 +02:00
YuSanka
7f1c593634
Added missed icons for the dark mode.
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Fixed typos from the previous commit
2020-05-22 17:05:21 +02:00
Vojtech Bubnik
f113a9bc23
Pulling patched boost::polygon from github prusa3d/polygon.
2020-05-22 15:33:11 +02:00
YuSanka
09d197cdc8
Reworked sys_color_changed() functions
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Fixed OSX specific bugs:
- toolbar flashing for some mainframe sizes (Retina specific)
- size of mainframe when settings layout in slNew mode
Added missed icons to the "white" folder
2020-05-22 15:26:35 +02:00
Vojtech Bubnik
b1444cf8f0
Show Eigen vectorization support in system info dialog.
2020-05-22 11:36:10 +02:00
Vojtech Bubnik
ed226ec04c
AABB: Some further polishing and a reference to an SSE implementation
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of the 3D Box vs. ray intersection implementation.
2020-05-22 11:35:49 +02:00
Vojtech Bubnik
1029a45c56
Shiny profiler: Increased resolution of text output to 2 decimals
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
507785c5f7
AABB - triangle intersection wrapped to mimize copying into Vector3D
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
59a1f9e609
Fix of the previous commit.
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
c99105a889
Little simplification of Point to boost::polygon bindings
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
1d0272c8e4
Replaced many defines in libslic3r.h with constexpr,
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removed some macros to support old visual studio compiler.
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
f6652403fe
WIP: AABBTreeIndirect - optimized ray_box_intersect_invdir() test,
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sandbox for comparing the AABBTreeIndirect with libigl::AABB
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
9c7501a69c
WIP AABBIndirect: Documentation, polishing.
2020-05-22 09:29:21 +02:00