Commit Graph

12973 Commits

Author SHA1 Message Date
YuSanka
fe79c4588c Fixed export/import from/to amf and 3mf file. 2020-06-08 12:25:29 +02:00
YuSanka
06dacd1c84 Editing of the custom GCodes like ColorChange and PausePrint 2020-06-07 22:42:54 +02:00
Lukas Matena
055d95dac4 Fixed a crash when switching between tabs
Introduced in ba963ac
2020-06-02 11:42:25 +02:00
enricoturri1966
b60a45ed37 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2020-06-02 10:03:00 +02:00
enricoturri1966
866a3ad357 New tech ENABLE_SMOOTH_NORMALS (disabled) -> Added two experimental functions to smooth normals using libigl (none of them working properly in detecting edges) when calling GLIndexedVertexArray::load_mesh_full_shading() 2020-06-02 10:02:50 +02:00
tamasmeszaros
f0bc38072a Workaround for items out of bed after arrange.
Fixes #4329
2020-06-01 16:16:30 +02:00
YuSanka
7072ce3db6 Copy/Paste for the Settings and Layers in the ObjectList 2020-06-01 11:11:38 +02:00
Lukas Matena
0cc4a5f8db Bugfix: Cut gizmo ignored SLA elevation and the cut ended up shifted
It is still possible to set the plane into the space under an object,
but at least it always cuts where indicated.
2020-05-28 16:15:49 +02:00
Vojtech Bubnik
eb246f1815 BoundingBox support for Lines,
BoundingBox constructor will no more throw for empty vector of points.

GMP allowed for Vojtech's fork of boost::polygon Voronoi implementation.

Added libslic3r tests for boost::polygon Voronoi. All Voronoi issues
ever reported on the Internet are captured by the tests. Two issues
reported (the two test cases) are real issues which may influence
PrusaSlicer negatively, namely

https://github.com/boostorg/polygon/issues/43
2020-05-28 15:53:53 +02:00
enricoturri1966
b3404fe6fb Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2020-05-28 15:27:39 +02:00
enricoturri1966
e765cebcdd 1st installment of tech ENABLE_ENVIRONMENT_MAP 2020-05-28 15:27:29 +02:00
YuSanka
b77af5c0eb Save a position and size of the settings dialog
+ Added a check of the printer technology inside can_merge_to_multipart_object() => suppress merge for the SLA printing
+ clear MainFrame.cpp from unused commented code
2020-05-28 14:38:56 +02:00
Lukas Matena
b0a139c411 FDM supports gizmo: clicking the clipping plane starts painting 2020-05-28 13:10:40 +02:00
Lukas Matena
8311e2917b Introduced a limit on max print z (1.2 m)
A follow-up of 815989d, related to #2877
2020-05-28 12:03:48 +02:00
YuSanka
2013285040 Merge: Implemented merge to the separate object, when some instance is selected 2020-05-27 22:30:24 +02:00
Lukas Matena
ac710216de Fixes second part of #4282 (wxWidgets 3.0 compatibility) 2020-05-27 17:30:56 +02:00
Yuri D'Elia
d331efe2db Ironingy typo 2020-05-27 14:31:17 +02:00
Lukas Matena
ffab25560c Removed obsolete LambdaObjectDialog.cpp/hpp, more include cleanups:
BedShapeDialog.hpp (needs not include) OptionsGroup.hpp
Tab.hpp            GUI_App.hpp
2020-05-27 14:01:48 +02:00
Lukas Matena
edcaab8b0a Includes cleanup:
GUI_App.hpp      (should not include) MainFrame.hpp
MainFrame.hpp    Plater.hpp
ModelArrange.hpp Model.hpp
Slicing.hpp      PrintConfig.hpp
FillBase.hpp     PrintConfig.hpp
GUI_App.hpp      PrintConfig.hpp
OptionsGroup.hpp GUI_App.hpp
2020-05-27 14:01:47 +02:00
YuSanka
00878e21e9 Implemented merge of the objects to the one multi-part object
+ Implemented merge of the parts to the one object. But now this function doesn't used.

+ Fixed Model::looks_like_imperial_units()
2020-05-27 11:59:43 +02:00
Lukas Matena
84b151c558 Fix of #4282 (wxOVERRIDE macro not available in wxWidgets 3.0)
Now that we use C++17, there is no point in using it in PrusaSlicer codebase
2020-05-27 10:58:38 +02:00
Lukas Matena
9f07cbaff0 Reenabled SLIC3R_HOLE_RAYCASTER before unit tests are updated properly
There are still tests of removing holes on slices and raycasting on unaltered mesh (which was eventually superseded by CGAL boolean operations)
2020-05-27 10:05:54 +02:00
Lukas Matena
a7354f722e Merge branch 'lm_aabb_improvements' 2020-05-27 02:15:54 +02:00
Lukas Matena
27b3d906da EigenMesh3D does not store a copy of the mesh
Instead, it stores a pointer to extern TriangleMesh (which must not be destroyed before the EigenMesh3D object)
2020-05-27 00:51:11 +02:00
Lukas Matena
20aafec26e More code cleaning,...
optimizations regarding normals calculation
removed unused EigenMesh3D(const Contour3D &other) constructor
removed unused class si_result
2020-05-27 00:51:11 +02:00
Lukas Matena
8183e65071 EigenMesh3D now stores TriangleMesh inside, not a mesh in Eigen format
Rotfinder was apparently building the AABB tree needlessly
2020-05-27 00:51:11 +02:00
Lukas Matena
5de468a01a Removed some unused code
- removed define USE_AABB_INDIRECT (which switched between old and new AABB implementation)
- removed define SLIC3R_SLA_NEEDS_WINDTREE (relied on igl and was not used anyway)
- new define SLIC3R_HOLE_RAYCASTER (hides currently unused code)
- slight include cleanup
- removed obsolete source file SupportTreeIGL.cpp
2020-05-27 00:51:11 +02:00
Lukas Matena
972957995a Switched to new AABB tree implementation for raycasting 2020-05-27 00:13:38 +02:00
Lukas Matena
a47ed6e597 Merge branch 'lm_includes_warnings'
No functional changes (hopefully).
2020-05-26 16:14:09 +02:00
Lukas Matena
e8e004ab5e Fixed few warnings 2020-05-26 16:06:11 +02:00
Lukas Matena
c15a0d91bf Fixed unit tests after previous include manipulations 2020-05-26 15:33:44 +02:00
Lukas Matena
937af2a2ce Include cleanup: Selection.hpp
It does not need 3DScene.hpp and Model.hpp
And it does not to be included by GLGizmoBase.hpp
2020-05-26 13:46:59 +02:00
Lukas Matena
ae8772b90d Few more include chains broken 2020-05-26 13:46:59 +02:00
Lukas Matena
4fa702c570 Slight include cleanup 2020-05-26 13:45:36 +02:00
Lukas Matena
802a58cdb4 Include cleanup: GUI_ObjectManipulation.hpp, GUI, GUI_Preview 2020-05-26 13:45:36 +02:00
Lukas Matena
a8628a040c Include cleanup: do not include Model.hpp from 3DScene.hpp 2020-05-26 13:45:36 +02:00
YuSanka
416163fdc3 MSW specific issue: Fixed scaling of the Tabs when They are in the separated dialog 2020-05-25 10:21:30 +02:00
YuSanka
f331481542 Fixed a bitmap getting for the case, when application was started in Light mode and then switched to the Dark 2020-05-25 09:41:19 +02:00
YuSanka
7f1c593634 Added missed icons for the dark mode.
Fixed typos from the previous commit
2020-05-22 17:05:21 +02:00
Vojtech Bubnik
f113a9bc23 Pulling patched boost::polygon from github prusa3d/polygon. 2020-05-22 15:33:11 +02:00
YuSanka
09d197cdc8 Reworked sys_color_changed() functions
Fixed OSX specific bugs:
- toolbar flashing for some mainframe sizes (Retina specific)
- size of mainframe when settings layout in slNew mode

Added missed icons to the "white" folder
2020-05-22 15:26:35 +02:00
Vojtech Bubnik
b1444cf8f0 Show Eigen vectorization support in system info dialog. 2020-05-22 11:36:10 +02:00
Vojtech Bubnik
ed226ec04c AABB: Some further polishing and a reference to an SSE implementation
of the 3D Box vs. ray intersection implementation.
2020-05-22 11:35:49 +02:00
Vojtech Bubnik
1029a45c56 Shiny profiler: Increased resolution of text output to 2 decimals 2020-05-22 09:29:21 +02:00
Vojtech Bubnik
507785c5f7 AABB - triangle intersection wrapped to mimize copying into Vector3D 2020-05-22 09:29:21 +02:00
Vojtech Bubnik
59a1f9e609 Fix of the previous commit. 2020-05-22 09:29:21 +02:00
Vojtech Bubnik
c99105a889 Little simplification of Point to boost::polygon bindings 2020-05-22 09:29:21 +02:00
Vojtech Bubnik
1d0272c8e4 Replaced many defines in libslic3r.h with constexpr,
removed some macros to support old visual studio compiler.
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
f6652403fe WIP: AABBTreeIndirect - optimized ray_box_intersect_invdir() test,
sandbox for comparing the AABBTreeIndirect with libigl::AABB
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
9c7501a69c WIP AABBIndirect: Documentation, polishing. 2020-05-22 09:29:21 +02:00