Commit Graph

16705 Commits

Author SHA1 Message Date
Lukas Matena
ff08edc441 Fixed undo/redo issue when clear method of FacetsAnnotation and ModelConfig
reset timestamp to 1. This led to a bug where e.g. deleting painted facets
through the respective item in object list followed by  possible other actions
and undo restored the painted facets from the time when the project was loaded.
I'm not sure if there was any other situation where this problem manifested.
2021-08-31 09:16:09 +02:00
enricoturri1966
6f3ea663fc Added missing vertical alignments of labels in imgui dialogs 2021-08-31 08:53:40 +02:00
enricoturri1966
0090f05145 Do not add an undo/redo snapshot when hitting Del key while nothing is selected 2021-08-31 08:07:38 +02:00
Vojtech Bubnik
125dcbbddd Fixed parsing of Config from AMF / 3MF if it started with an empty line.
This bug was introduced with e947a29fc8
2021-08-30 17:57:04 +02:00
David Kocik
773c35049d Delayed notifications list
Hint notification is delayed until empty notifications
2021-08-30 16:38:58 +02:00
tamasmeszaros
153ec6d9cb Mention DEP_DOWNLOAD_DIR in docs
Also update dependency report, add CGAL
2021-08-30 15:52:24 +02:00
Vojtěch Bubník
728155bf12 Update How to build - Linux et al.md 2021-08-30 15:02:30 +02:00
Vojtěch Bubník
0f7c9ba291 Update How to build - Linux et al.md 2021-08-30 15:00:34 +02:00
Vojtech Bubnik
c20ca1ca54 Referenced https://github.com/prusa3d/PrusaSlicer/wiki/PrusaSlicer-on-Linux---binary-distributions 2021-08-30 14:52:53 +02:00
Vojtěch Bubník
a2bc648e63 Note on desktop integration (PrusaSlicer 2.4) 2021-08-30 14:32:05 +02:00
enricoturri1966
7bf3a988b8 ENABLE_SEAMS_USING_MODELS -> Increased size of instances 2021-08-30 14:13:41 +02:00
enricoturri1966
9f87f74929 Merge remote-tracking branch 'origin/et_seams_as_models' 2021-08-30 13:27:07 +02:00
enricoturri1966
8f8c4c0454 Fixed conflicts after merge with master 2021-08-30 13:26:35 +02:00
enricoturri1966
be65c21dd5 New project command enabled when the plater is empty but the project state is marked as dirty 2021-08-30 12:14:45 +02:00
enricoturri1966
cf9c2f5614 Fixed volume name when loading a 3mf, saved with 3rd part software, as project 2021-08-30 11:46:26 +02:00
enricoturri1966
f8c1e4a81b Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2021-08-30 10:47:09 +02:00
enricoturri1966
17af75141d Merge remote-tracking branch 'origin/et_3mf_mirrored_volumes' 2021-08-30 10:46:26 +02:00
enricoturri1966
ed3190e49f Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_3mf_mirrored_volumes 2021-08-30 10:44:50 +02:00
Lukáš Hejl
97ec75afad Corrected undo/redo snapshot name when entering or leaving multi-material painting gizmo. 2021-08-30 10:41:41 +02:00
David Kocik
aa73a6d990 Merge branch 'dk_desktop' 2021-08-30 10:29:20 +02:00
David Kocik
6a26c1e8bd Escaping of backslash 2021-08-30 10:28:57 +02:00
enricoturri1966
40296ddb21 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_seams_as_models 2021-08-30 08:37:51 +02:00
enricoturri1966
9db5713b8c Cleanup in shader gouraud_light_instanced.vs 2021-08-30 08:37:41 +02:00
enricoturri1966
f16eb95ea2 Revert of d701dfe436 2021-08-30 08:29:50 +02:00
David Kocik
42a9ff3f0d Merge branch 'dk_desktop' 2021-08-28 14:37:12 +02:00
David Kocik
37e4f36255 Desktop integration escaping path 2021-08-28 14:35:29 +02:00
Vojtech Bubnik
aae7e5f2a7 Fix of paint on supports don't work for object that has been scaled up #6718
The triangle-ray intersection function used a hard coded epsilon,
which did not work for triangle meshes, that were either too small
or too large. Newly the epsilon may be provided to the AABBTreeIndirect
search functions externally and IndexedMesh calculates a suitable
epsilon on demand from an average triangle mesh edge length.
2021-08-27 21:04:18 +02:00
Lukas Matena
97dc182d27 Fixed shifted clippimg plane triangulation on scaled meshes,
fighting z-fighting has to be done in world coords.
2021-08-27 19:46:44 +02:00
enricoturri1966
59f55aabb6 ENABLE_SEAMS_USING_MODELS -> Fixed instances when horizontal slider is enabled for top layer only 2021-08-27 15:23:27 +02:00
Vojtech Bubnik
352d0bb21d Faster and hopefully more reliable projection of paint-on support
blockers and enforcers on a sliced mesh.
2021-08-27 15:05:18 +02:00
Vojtech Bubnik
982a2438df Fixed leakage of paint-on supports through thin objects. This is a bug
introduced during 2.4.0 refactoring.
Fixes To much support #6067
2021-08-27 15:05:18 +02:00
Vojtech Bubnik
53112e07b4 Fixed Perl bindings 2021-08-27 15:05:18 +02:00
Lukas Matena
97cfd35836 Added missing include (gcc 8.4) 2021-08-27 14:01:29 +02:00
Lukas Matena
fa38b56022 Slightly reworded the 'Empty layers detected' warning,
it mentions the layers between which the problem occurs,
not just the upper one (which may be unclear).
2021-08-27 12:13:15 +02:00
enricoturri1966
61e5a43ba5 Tech ENABLE_SEAMS_USING_INSTANCED_MODELS merged into tech ENABLE_SEAMS_USING_MODELS 2021-08-27 11:41:34 +02:00
Vojtech Bubnik
b0a4b817a3 Slight optimization of GLGizmoSimplify::process():
Moved a static variable from inside a lambda outside as the static
inner variable initialization & access has to be made thread safe.
2021-08-27 11:30:37 +02:00
Vojtech Bubnik
314df2d805 debugging function debug_output_path() moved to utils.cpp/hpp
and it now prints to console the default path when called for the first time.
Fixed compilation of debugging output in SupportMaterial.
2021-08-27 11:25:50 +02:00
enricoturri1966
337c4f7a3b Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_seams_as_models 2021-08-27 10:17:20 +02:00
enricoturri1966
b5fbe79f31 ENABLE_SEAMS_USING_INSTANCED_MODELS -> Completed implementation of rendering models using instancing 2021-08-27 10:16:50 +02:00
enricoturri1966
cf1b3dcbd8 Code cleanup and small refactoring 2021-08-26 14:37:09 +02:00
Filip Sykala
a8ea62c865 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2021-08-26 14:21:59 +02:00
Filip Sykala
25a21320d5 Fix: Do not revert changes on change GLGizmoBase::m_state when apply was used 2021-08-26 14:21:54 +02:00
tamasmeszaros
271838edc5 Fix unsliced objects when their dimensions are close to bed limits
fixes #6823
2021-08-26 13:39:22 +02:00
enricoturri1966
41461d868d Fixed conflicts after merge with master 2021-08-26 12:47:32 +02:00
enricoturri1966
23ca3007e7 Fixed conflicts after merge with master 2021-08-26 12:39:28 +02:00
enricoturri1966
4868c42169 ENABLE_SEAMS_USING_INSTANCED_MODELS -> WIP: Render models using glDrawElementsInstanced 2021-08-26 12:37:55 +02:00
Lukáš Hejl
857d94899a Fixed the issue that an object disappeared in a multi-material painting gizmo when the object was almost completely sunk under the bed.
Object disappearance was caused by calling glPolygonOffset for rendered triangles in the multi-material painting gizmo to resolve z-fighting between painted triangles and contours around selected areas using seed/bucket fill.
2021-08-26 12:08:21 +02:00
tamasmeszaros
c27f020f6a Deps: Change empty CMAKE_BUILD_TYPE to Release on single config generators 2021-08-26 10:39:46 +02:00
enricoturri1966
c2ceded6a3 Merge remote-tracking branch 'origin/et_retract_acceleration' 2021-08-26 08:54:14 +02:00
Lukáš Hejl
caa45bb0d0 Added a missing include (GCC 11.1). 2021-08-26 08:43:47 +02:00