6952711491
Hide other objects when image projection panel is open. Prevent projecting on back face when using section view (unless pass through model is enabled)
2026-05-10 06:39:16 +01:00
0aed75461f
Show texture on prime tower mesh preview
2026-05-10 05:00:44 +01:00
346d40ba24
Add section view in image projection panel
2026-05-09 23:20:53 +01:00
57cd99b950
More work on Seam Hiding
2026-05-09 22:19:07 +01:00
6ab2e96c0a
Update checker dialog
2026-05-09 18:00:30 +01:00
fd67e4a421
Preserve split triangles when converting from regions to RGBA data
2026-05-09 16:53:33 +01:00
9dfda06442
Support Seam Hiding in 2D Gradient mode
2026-05-09 15:34:32 +01:00
1b5a300cb3
Improvements to Seam Hiding
...
Update version number. Adjust orcaslicer default presets
2026-05-09 13:20:42 +01:00
e93ce996d3
Make texture mapping panel UI elements match the other slicer controls
...
Make volume extruder ID take priority over object extruder even when an object only has a single volume
2026-05-08 19:44:23 +01:00
380cc025cd
Implement reduce outer surface texture mode
2026-05-08 17:32:28 +01:00
3cc3cba664
Tweaks to UI in filament calibration panel. Update 3d preview when objects with 2d gradients are rotated
2026-05-08 16:48:24 +01:00
d532c447c2
Speed up image texture sampling
2026-05-08 16:07:09 +01:00
b42f3666a4
Add support for CMYKW and RGBKW in texture mapping zones
2026-05-08 15:13:12 +01:00
ed260a8055
Show warning when raw offset image data will be converted to RGBA color data or regular color image
2026-05-08 14:20:24 +01:00
8f898cc6ea
Include base filament ID in visual signature (so texture preview rebuilds on change)
2026-05-08 13:08:10 +01:00
de81550309
When projecting images, prefer using texture zones that are already used on the target object
2026-05-08 05:16:20 +01:00
d115824d6a
Allow opening object 'Manage Color Data' dialog from right click menu
2026-05-08 04:28:25 +01:00
aee6db8e27
Make sure texture mapping zone sparse IDs are recognized in libslic3r internals
2026-05-08 04:02:13 +01:00
0664e47a70
Recognize when extruder IDs are texture mapping zones
2026-05-08 03:34:12 +01:00
30dee1911c
Support loading OBJ textures with different color modes
2026-05-08 03:14:59 +01:00
4d03044159
Add filament TD calibration options
2026-05-07 23:16:35 +01:00
684747a8b9
Use fixed sampling step for prime tower textures
2026-05-07 11:53:37 +01:00
dd2c0f9b29
Show original model texture while simulated colors are being generated
2026-05-06 19:09:50 +01:00
2343e8ff26
Another tweak to reduce edge artifacts (image projection)
2026-05-06 18:53:41 +01:00
76d5e99483
Make sure not to erase texture mapping zones when normalizing region painting data
2026-05-06 18:01:46 +01:00
5f840fdba4
Update README.md
2026-05-06 18:01:46 +01:00
6960168c07
Make sure prime tower uses correct line width and filament for outer wall
2026-05-06 18:01:46 +01:00
7580532c6a
Fix ColorFacetsAnnotation copy
2026-05-06 18:01:46 +01:00
f8a90ec89c
6a7957444 Fix triangle edge artifacts when using image projection
2026-05-06 18:01:46 +01:00
303ec41cb2
Prevent calculating simulated result colors on main thread
2026-05-06 18:01:46 +01:00
4ac7f4380e
Remove FilamentMixer
2026-05-06 18:01:46 +01:00
7f4d3097a5
a3697e7ab Use pigment painter for better color mixing accuracy. Move ColorSolver into its own file
2026-05-06 18:01:45 +01:00
42af381c2a
f3d6bd3e0 Add option to convert existing color data to raw offset values when projecting a raw offset atlas image
2026-05-06 18:01:45 +01:00
86094ffd9b
Merge ImageMap raw offset atlas format
2026-05-06 18:01:45 +01:00
0c39ef1c43
Merge ImageMap prime tower zone settings
2026-05-06 18:01:45 +01:00
e2372ac5d5
Add obj texture import choice dialog
2026-05-06 18:01:45 +01:00
33a391185c
Fix obj color import dialog
2026-05-06 18:01:45 +01:00
0927e9fda1
Disable arachne wall generation in texture mapping zones
2026-05-06 18:01:45 +01:00
c0801f5773
Fix bug that caused some layers to skip being texture modulated
2026-05-06 18:01:45 +01:00
ef40a49431
Update texture mapping zone panel when filament colors are changed
2026-05-06 18:01:45 +01:00
6e0a3486a2
Fix image projection 2d preview. Show models with image texture properly when opening true color painting panel
2026-05-06 18:01:44 +01:00
770358653a
Fix issue with texture mapping zone parameter updates. Fix issue where plate thumbnail wasn't shown properly in G-code preview tab
2026-05-06 18:01:44 +01:00
c1d5c06744
Working on prime tower compatibility with texture mapping zones. Prevent g-code automatically being invalidated the first time the plate is sliced
2026-05-06 18:01:44 +01:00
988718a091
Prime tower preview fixes
2026-05-06 18:01:44 +01:00
81b0e61845
Add missing options for texture mapping
2026-05-06 18:01:44 +01:00
61a1c232c5
Fix crash in 3d preview
2026-05-06 18:01:44 +01:00
d18043291f
Tweak UI in texture mapping panel
2026-05-06 18:01:44 +01:00
711ac44cb1
Make sure 3mf image texture loading more closely matches original imagemap
2026-05-06 18:01:44 +01:00
1134d45530
Work on 3d preview. Fix 3mf texture loading
2026-05-06 18:01:44 +01:00
5d93d333dd
(author: ratdoux) support more than 16 colors in filament region painting data
...
partial commit ported from OrcaSlicer-FullSpectrum to maintain data format compatibility. original commit hash: dd994574, "added support for >16 colors in color picker" by ratdoux
2026-05-06 18:01:44 +01:00