Commit Graph

28943 Commits

Author SHA1 Message Date
6952711491 Hide other objects when image projection panel is open. Prevent projecting on back face when using section view (unless pass through model is enabled) 2026-05-10 06:39:16 +01:00
0aed75461f Show texture on prime tower mesh preview 2026-05-10 05:00:44 +01:00
346d40ba24 Add section view in image projection panel 2026-05-09 23:20:53 +01:00
57cd99b950 More work on Seam Hiding 2026-05-09 22:19:07 +01:00
6ab2e96c0a Update checker dialog 2026-05-09 18:00:30 +01:00
fd67e4a421 Preserve split triangles when converting from regions to RGBA data 2026-05-09 16:53:33 +01:00
9dfda06442 Support Seam Hiding in 2D Gradient mode 2026-05-09 15:34:32 +01:00
1b5a300cb3 Improvements to Seam Hiding
Update version number. Adjust orcaslicer default presets
2026-05-09 13:20:42 +01:00
e93ce996d3 Make texture mapping panel UI elements match the other slicer controls
Make volume extruder ID take priority over object extruder even when an object only has a single volume
2026-05-08 19:44:23 +01:00
380cc025cd Implement reduce outer surface texture mode 2026-05-08 17:32:28 +01:00
3cc3cba664 Tweaks to UI in filament calibration panel. Update 3d preview when objects with 2d gradients are rotated 2026-05-08 16:48:24 +01:00
d532c447c2 Speed up image texture sampling 2026-05-08 16:07:09 +01:00
b42f3666a4 Add support for CMYKW and RGBKW in texture mapping zones 2026-05-08 15:13:12 +01:00
ed260a8055 Show warning when raw offset image data will be converted to RGBA color data or regular color image 2026-05-08 14:20:24 +01:00
8f898cc6ea Include base filament ID in visual signature (so texture preview rebuilds on change) 2026-05-08 13:08:10 +01:00
de81550309 When projecting images, prefer using texture zones that are already used on the target object 2026-05-08 05:16:20 +01:00
d115824d6a Allow opening object 'Manage Color Data' dialog from right click menu 2026-05-08 04:28:25 +01:00
aee6db8e27 Make sure texture mapping zone sparse IDs are recognized in libslic3r internals 2026-05-08 04:02:13 +01:00
0664e47a70 Recognize when extruder IDs are texture mapping zones 2026-05-08 03:34:12 +01:00
30dee1911c Support loading OBJ textures with different color modes 2026-05-08 03:14:59 +01:00
4d03044159 Add filament TD calibration options 2026-05-07 23:16:35 +01:00
684747a8b9 Use fixed sampling step for prime tower textures 2026-05-07 11:53:37 +01:00
dd2c0f9b29 Show original model texture while simulated colors are being generated 2026-05-06 19:09:50 +01:00
2343e8ff26 Another tweak to reduce edge artifacts (image projection) 2026-05-06 18:53:41 +01:00
76d5e99483 Make sure not to erase texture mapping zones when normalizing region painting data 2026-05-06 18:01:46 +01:00
5f840fdba4 Update README.md 2026-05-06 18:01:46 +01:00
6960168c07 Make sure prime tower uses correct line width and filament for outer wall 2026-05-06 18:01:46 +01:00
7580532c6a Fix ColorFacetsAnnotation copy 2026-05-06 18:01:46 +01:00
f8a90ec89c 6a7957444 Fix triangle edge artifacts when using image projection 2026-05-06 18:01:46 +01:00
303ec41cb2 Prevent calculating simulated result colors on main thread 2026-05-06 18:01:46 +01:00
4ac7f4380e Remove FilamentMixer 2026-05-06 18:01:46 +01:00
7f4d3097a5 a3697e7ab Use pigment painter for better color mixing accuracy. Move ColorSolver into its own file 2026-05-06 18:01:45 +01:00
42af381c2a f3d6bd3e0 Add option to convert existing color data to raw offset values when projecting a raw offset atlas image 2026-05-06 18:01:45 +01:00
86094ffd9b Merge ImageMap raw offset atlas format 2026-05-06 18:01:45 +01:00
0c39ef1c43 Merge ImageMap prime tower zone settings 2026-05-06 18:01:45 +01:00
e2372ac5d5 Add obj texture import choice dialog 2026-05-06 18:01:45 +01:00
33a391185c Fix obj color import dialog 2026-05-06 18:01:45 +01:00
0927e9fda1 Disable arachne wall generation in texture mapping zones 2026-05-06 18:01:45 +01:00
c0801f5773 Fix bug that caused some layers to skip being texture modulated 2026-05-06 18:01:45 +01:00
ef40a49431 Update texture mapping zone panel when filament colors are changed 2026-05-06 18:01:45 +01:00
6e0a3486a2 Fix image projection 2d preview. Show models with image texture properly when opening true color painting panel 2026-05-06 18:01:44 +01:00
770358653a Fix issue with texture mapping zone parameter updates. Fix issue where plate thumbnail wasn't shown properly in G-code preview tab 2026-05-06 18:01:44 +01:00
c1d5c06744 Working on prime tower compatibility with texture mapping zones. Prevent g-code automatically being invalidated the first time the plate is sliced 2026-05-06 18:01:44 +01:00
988718a091 Prime tower preview fixes 2026-05-06 18:01:44 +01:00
81b0e61845 Add missing options for texture mapping 2026-05-06 18:01:44 +01:00
61a1c232c5 Fix crash in 3d preview 2026-05-06 18:01:44 +01:00
d18043291f Tweak UI in texture mapping panel 2026-05-06 18:01:44 +01:00
711ac44cb1 Make sure 3mf image texture loading more closely matches original imagemap 2026-05-06 18:01:44 +01:00
1134d45530 Work on 3d preview. Fix 3mf texture loading 2026-05-06 18:01:44 +01:00
5d93d333dd (author: ratdoux) support more than 16 colors in filament region painting data
partial commit ported from OrcaSlicer-FullSpectrum to maintain data format compatibility. original commit hash: dd994574, "added support for >16 colors in color picker" by ratdoux
2026-05-06 18:01:44 +01:00